classic doom megawad with 34 maps. I started this megawad in 2002! then I abandonned the project and reassumed it in 2011. back in 2002 I made th...
This is a compilation of levels from the Doom Community
Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name,...
Set in a mining base on one of Jupiter's moons, you must escape the hell infested facility. This wad is part of the final wad set I will make. I ...
Set in a demon complex of brick and metal, you must awaken
Lacking time and ideas, I decided to build a small and simple level. In the end, though, the map has turned not so small and simple, and I believ...
Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into the...
This is the 14 map beta version of my upcoming megawad: "Thy PrBoom Maps". This has 14 finished maps and a few little nods towards the next few m...
My little repository of insane slaughter maps. Movement 1 released because I wanted to focus on Uacultra 2 with 40oz. So about the maps, this wad...
Golachab is a challenging single-player Doom 2 level (with difficulty levels supported for those who want a casual playthrough), intended for Boo...
A large and challenging map with many secrets and a good assortment of enemies.
A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute spe...
map02 was made in 100 minutes. map01 has, uh, something I wanted to put in but didn't have time, so I said "I hereby change the rules, we're havi...
A Huge map for Doom2 using the scythe2 textures. Totally fun to play. This is a new release with a couple of bugfixes.
Hell has decided that youve just bit the last straw again. another arena
The third installment of the Scythe series. This will be released on an episode basis.
32 maps no bigger than 1024 X 1024. Some maps have areas outside the 1024 X 1024 block but they are not part of the playing area. The idea was to...
Tremor is a medium-sized techbase map, fairly open-plan but cramped in some areas. This is my first proper released map but I think I've definetl...
A big brown-yellow complex, with some outdoor areas. Also a non-linear map (if the action is too hard, try another route). I've tried some fake 3...
Classic Doom 2 city-style map originally designed for the cancelled "Plain Ol' Doom 2" community megawad. Originally designed as a Map 20 replace...
The Outpost of Malice blocks the only viable entrance to a vast island labyrinth in the middle of a lake of blood. Marine spys have noted heavy e...
Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, ...