The Terraces

The Terraces

Classic Doom 2 city-style map originally designed for the cancelled "Plain Ol' Doom 2" community megawad. Originally designed as a Map 20 replacement. Level ...

Filenames
terraces.wad
Size
2.09 MB
MD5
1d51a4652e695163156506d82afdbb7f
SHA-1
6d8d396c114adde62fc21039f223ee60c2b3a0e0
SHA-256
36a241f8d1910dbd9d922c3c73f583b71c13cd85c91934ddf129dfb00135694c
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Edge, Eternity Engine, GZDoom, PrBoom, Doom II
Lumps
15
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Any limit removing port (Crispy, PRBoom, Eternity, Edge, GZDoom etc.)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : The Terraces
Filename                : Terraces.wad
Release date            : 18/10/2017
Author                  : Bauul
Email Address           : [redacted]
Other Files By Author   : Foursite, Spiralunky, Confinement 256, Mournful Dawn
Misc. Author Info       : 

Description             : Classic Doom 2 city-style map originally designed for
			  the cancelled "Plain Ol' Doom 2" community megawad.
			  Originally designed as a Map 20 replacement.  Level 
			  layout is a homage to "Central Yharnam" level from 
			  From Software's Bloodborne.

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 6 weeks, probably 80-100 hours in total
Editor(s) used          : GZDoom Builder, Slade 3.0
Known Bugs              : None
May Not Run With        : Chocolate Doom
Tested With             : Crispy, PRBoom+ Complevel 2, GZDoom, QZDoom, Risen3D



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: https://1drv.ms/u/s!AjZ4sxoOC1rbir4zCU-7pWWGExe2vA
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
4