The Community Chest Project
Filenames
cchest.wad
Size
13.68 MB
MD5
dce3930f5e426ac6acbbfe68c136130b
SHA-1
eb7d400717bed52b5991abf219ec2fbc76b5be36
SHA-256
2e16d9b9fd641928efc7d368bcf35da889f0c12f5eab85828eccd12d962e62f3
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PrBoom, ZDoom
Lumps
454
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
Download
Read Me
=========================================================================== Archive Maintainer : Two files were found missing Update to : CChest.zip in newstuff Advanced engine needed : Boom/PrBoom or ZDoom Primary purpose : Single+Coop play =========================================================================== Title : The Community Chest Project Filename : CCProj.Wad Release date : Author : Dale E. Harris Email Address : [email protected] Other Files By Author : Too numerous to mention Misc. Author Info : Member of TeamTNT Description : This is a compilation of levels from the Doom Community Additional Credits to : Railgunner, The Ultimate Doomer, Thomas van der Velden, Alex Parsons, Bad Bob, Black Void, Magikal, Gene Bird, Kaiser, Use3D, Metabolist, Andy Leaver, Rex Claussen, Sphagne, Ravage, Torn, ArchVile46, Volteface, Mark Klem =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : N/A * Play Information * Game : DOOM2 Map # : Map01 thru Map32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only (Not tested) Other game styles : N/A Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Very Long Time! Editor(s) used : WadAuthor, Wintex 4.3, DCK 3.62, Deepsea, DoomED Deluxe 2.86 Edmap 1.31, BSP 5.0, DEU 5.2, BSP 1.2x, Zennode 1.1.0 Known Bugs : What bugs? This team is good! May Not Run With... : JDoom & Vavoom (They hate bridges) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ========================================================================== Project Information: I would like to thank the Doom Community for their help in getting this project off the ground! You need either Boom/PrBoom or ZDoom to play it! I didn't do any of the maps, graphics, music and anything else that might be included in this wad! I just coordinated the effort, the following people get all the credit for their work on this project! Project Management: Cadman Map12, Map13: Use3D CC Logo on Tiltepic: Thomas van der Velden Map14: Metabolist Map01, Map20, Pics: The Ultimate Doomer Map16, Map17: Andy Leaver Map02, Map30: Thomas van der Velden Map18: Rex Claussen Map03, Map11: Alex Parsons Map21, Map23, Map27, Status Bar: Sphagne Map04, Map08, Map09: Bad Bob Map22, New Sky: Ravage Map05: Black Void Map24: Torn Map06, Map29: Magikal Map25: ArchVile46 Map07, Map19, Map28, Map32: Gene Bird Map31, WebMaster: VolteFace Map10, Map15, Map26: Kaiser Music for Map25: Mark Klem
=========================================================================== Archive Maintainer : Two files were found missing Update to : CChest.zip in newstuff Advanced engine needed : Boom/PrBoom or ZDoom Primary purpose : Single+Coop play =========================================================================== Title : The Community Chest Project Filename : CCProj.Wad Release date : Author : Dale E. Harris Email Address : [email protected] Other Files By Author : Too numerous to mention Misc. Author Info : Member of TeamTNT Description : This is a compilation of levels from the Doom Community Additional Credits to : Railgunner, The Ultimate Doomer, Thomas van der Velden, Alex Parsons, Bad Bob, Black Void, Magikal, Gene Bird, Kaiser, Use3D, Metabolist, Andy Leaver, Rex Claussen, Sphagne, Ravage, Torn, ArchVile46, Volteface, Mark Klem =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : N/A * Play Information * Game : DOOM2 Map # : Map01 thru Map32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only (Not tested) Other game styles : N/A Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Very Long Time! Editor(s) used : WadAuthor, Wintex 4.3, DCK 3.62, Deepsea, DoomED Deluxe 2.86 Edmap 1.31, BSP 5.0, DEU 5.2, BSP 1.2x, Zennode 1.1.0 Known Bugs : What bugs? This team is good! May Not Run With... : JDoom & Vavoom (They hate bridges) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ========================================================================== Project Information: I would like to thank the Doom Community for their help in getting this project off the ground! You need either Boom/PrBoom or ZDoom to play it! I didn't do any of the maps, graphics, music and anything else that might be included in this wad! I just coordinated the effort, the following people get all the credit for their work on this project! Project Management: Cadman Map12, Map13: Use3D CC Logo on Tiltepic: Thomas van der Velden Map14: Metabolist Map01, Map20, Pics: The Ultimate Doomer Map16, Map17: Andy Leaver Map02, Map30: Thomas van der Velden Map18: Rex Claussen Map03, Map11: Alex Parsons Map21, Map23, Map27, Status Bar: Sphagne Map04, Map08, Map09: Bad Bob Map22, New Sky: Ravage Map05: Black Void Map24: Torn Map06, Map29: Magikal Map25: ArchVile46 Map07, Map19, Map28, Map32: Gene Bird Map31, WebMaster: VolteFace Map10, Map15, Map26: Kaiser Music for Map25: Mark Klem
Maps
citadel at the edge of eternity (MAP29)
Deathmatch Spawns
4
Co-op Spawns
4