It's The Ultimate Doom... But smaller. Four one-map episodes, each "speed mapped" in 6-10 hours. Yes, my ambitions did get in the way a bit. Each...
Persephone is my first "Best of" episode, featuring 10 previously-released maps all in one modern package. MAP05 (The Leak) was subtly edited, SE...
A high-tech sequel to Catharsis. Sorta like how Quake II was to Quake. Pretty much better in every way. More detail, bunch of new stuff, etc.
I have too much time on my hands right now, so I decided to make fun of ol' Gamarra. I don't usually waste my time making fun of bad wads.
A wad I used as practice for mapping and scripting.
A set of 13 maps created by myself because I felt like creating some maps. The music is sequenced by myself, apart from map 11.<br><br> Don't pla...
My second level for Doom 2.There's technology,hell and cavern themes here. Doom 64 MArine explains: After killing more demons in the episode I ca...
Another oldie from 1996 that I polished up for the modern era (though it's still more or less vanilla in persuasion). This one's been sitting on ...
A single level for Heretic, which requires ZDoom 2.8.1 or later. This map is meant to follow the events of Dark Deity's Bastion, and serve as an ...
A small Doom 2 level, harder than my usual style.
Phobos Complex is a huge tech base level. You are going from one lab to another. Expect the in-game time to be ~5 hours. Have fun. Demo can be fo...
A set of maps made specifically for an Odamex Saturday Nitro session. The first of many such compilation wads.
30 maps made in under FOUR hours.
Starting a (Late) new year with this. Hope it won't end up like somemap.wad. The second map is a wad you may be familiar, but did some updates an...
This mod is set after the first demon invasion, and so the UAC is back to their normal experiments with teleportation. But this time the UAC is a...
The Nadir is a short (~2 hours) Hexen adventure that aims to extend the experience once the vanilla game and expansion end. I found myself wantin...
This is a compilation of the WADs entered in SargeBaldy's ninth speedmapping exercise. Participants were given 100 minutes to create a Doom or Do...
A 6 level mapset for DooM II. It is a reimagining of the Shores of Hell and Inferno storyline. The maps were made to emulate the feel of E2 and E...
During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue thes...
It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like...
Six Years after the crumbling catastrophe of Hell's invasion overtook the complex in the Northern Sector, a young marine was dispatched to go and...
classic doom megawad with 34 maps. I started this megawad in 2002! then I abandonned the project and reassumed it in 2011. back in 2002 I made th...
Small first-level-styled map.
My first map. An agonizingly difficult hell-revealed style level with some extra twists.