Insanity's Edge

Insanity's Edge

This mod is set after the first demon invasion, and so the UAC is back to their normal experiments with teleportation. But this time the UAC is also working ...

Filenames
insanity's edge.wad
Size
35.53 MB
MD5
9600ee81ba63a4bfe9e3f876df89348c
SHA-1
f903e775c03cd32eb8528fdfd680da37561acf8e
SHA-256
2f6f87cdd7b20b3d38247b459bbece92d0c70788e1ac0946f5f231c3d570a467
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
1573
Maps
TITLEMAP, CREDIMAP, MAP02, MAP01

Read Me

===========================================================================
Advanced engine needed  : Gzdoom is recomended, but it can run with Zdoom. Will look like crap and may not work                           as well, as it has only been majorly tested with GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Insanity's Edge
Filename                : Insnedge
Release date            : 05/31/09
Author                  : Starscream
Email Address           : [email protected]

Description             : This mod is set after the first demon invasion,
                          and so the UAC is back to their normal
                          experiments with teleportation. But this time the
                          UAC is also working on the Demon Annihilation
                          Resonator Type 2K, which was designed to wipe out
                          demons by just being near them. Knowing the UAC,
                          they screwed up again and demons came back from
                          hell. And if things could not get any worse, the
                          Demon Annihilation Resonator Type 2K has
                          disapeared just a few days before. But this time
                          the demons are acting different. They aren't
                          killing for fun, they are killing for a diferent
                          reason.
                          
                          To survive.
                          
                          
                          You are Sergeant Shaun Rumsey, a marine on a UAC
                          base on earth that was recently attack by the
                          forces of hell, after finding a large hell portal
                          in the mines. Marines fought bravley, but were
                          outnumberded and slaughtered. As far as you know,
                          you are the only one left on this base, and it is
                          amazing you are still alive. Maybe you have
                          better skills than you first thought. You see a
                          shotgun in front of you, and hope that no demons
                          will come teleporting in once you pick it up.
                          
                          This mod also has new difficulty levels, which
                          are different to the original. If you find this
                          mod too hard, just try a lower difficulty level.
                          The two recomended are Apprentice and Ranger. And
                          if you are up for a good challenge, try Killer.

Additional Credits to   : Maelstrom, BoldEnglishman, SoulPriestess,
                          Morpheus, to just name a few. More credits are at
                          the end of the mod. 
===========================================================================
* What is included *

New levels              : 2 including the boss map.
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Lots of cool stuff, just play and find out!
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01, MAP02,
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3-4 months
Editor(s) used          : Doom builder, Doom builder 2, SlumpEd, XWE
Known Bugs              : Some glitches can occour if you are killed by the
                          final boss when it dies. If so, please load your
                          game.
May Not Run With...     : Anything that dosen't support Zdoom/Gzdoom features.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Various

Maps

Insanity's Edge

Insanity's Edge (TITLEMAP)

Deathmatch Spawns
0
Co-op Spawns
1
Insanity's Edge

Insanity's Edge (CREDIMAP)

Deathmatch Spawns
0
Co-op Spawns
1
???

??? (MAP02)

Deathmatch Spawns
0
Co-op Spawns
1
Insanity's Edge

Insanity's Edge (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1
Par Time
1800

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
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PLAYPAL - 15