Mini Doom

Mini Doom

It's The Ultimate Doom... But smaller. Four one-map episodes, each "speed mapped" in 6-10 hours. Yes, my ambitions did get in the way a bit. Each map has all...

Filenames
ph_mini.wad
Size
1.35 MB
MD5
c9767fd25a0b115032f22312ad182ca0
SHA-1
ff51fa189d6d330d72df0448a3b63d049a46f68e
SHA-256
9ce62e1a188dd2ea55f5d7ebb893620f83319aa27aaf2a2db5f758584b73665c
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom
Lumps
47
Maps
E1M1, E2M1, E3M1, E4M1

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : GZDoom (latest version recommended)
Primary purpose         : Single Player
===========================================================================
Title                   : Mini Doom
Filename                : ph_mini.wad
Release date            : 16/08/19
Author                  : James "Phobus" Cresswell
Email Address           : [redacted]
Other Files By Author   : All available at https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ


Misc. Author Info       : Could stand to learn what "speed" implies for mapping

Description             : It's The Ultimate Doom... But smaller. Four one-map episodes, each "speed mapped" in 6-10 hours. Yes, my ambitions did get in the way a bit. Each map has all difficulties implemented, is single-player only and, for added flair, was mapped in a different format from the others. E1 is Boom, E2 is ZDoom (Doom format), E3 is ZDoom (HeXen format) and E4 is GZDoom (UDMF). You'll need OpenGL for E4, due to an experimental room involving mirrors.

Additional Credits to   :
id Software (The Ultimate Doom)
Randi Heit, Graf Zahl and other contributors (GZDoom)
CodeImp, MaxEd and other contributors (GZDoomBuilder-bugfix)
sirjuddington and other contributors (SLADE3)


===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO
Other files required    : None


* Play Information *

Game                    : The Ultimate Doom
Map #                   : E1M1, E2M1, E3M1, E4M1
Single Player           : Designed for
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : approximately 32 hours
Editor(s) used          : GZDoomBuilder-bugfix, SLADE3
Known Bugs              : None
May Not Run With...     : Anything other than the latest version of GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ
FTP sites:

Maps

Ankle-Deep in the Dead

Ankle-Deep in the Dead (E1M1)

Deathmatch Spawns
0
Co-op Spawns
1
The Shallows of Hell

The Shallows of Hell (E2M1)

Deathmatch Spawns
0
Co-op Spawns
1
Ember

Ember (E3M1)

Deathmatch Spawns
0
Co-op Spawns
1
No image available

Thy Flesh Nibbled At (E4M1)

Deathmatch Spawns
0
Co-op Spawns
3

Graphics