Persephone

Persephone

Persephone is my first "Best of" episode, featuring 10 previously-released maps all in one modern package. MAP05 (The Leak) was subtly edited, SECRET1 (Twist...

Filenames
ph_best1.wad
Size
7.84 MB
MD5
b9655402edfc67d451809e51e2c549d4
SHA-1
ff1686efc8bb197211987de62b5c2e787712829e
SHA-256
339ccf9d08ecf77ff1dc00606a378da386574edd1f15d21063c80ba86140d380
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
731
Maps
MAP01, MAP02, MAP03, SECRET1, MAP04, MAP05, MAP06, MAP07, MAP08, CREDMAP1

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : ZDoom 2.8.1 Final or later child ports
Primary purpose         : Single Player
===========================================================================
Title                   : Persephone
Filename                : ph_best1.zip
Release date            : 20/07/18
Author                  : James "Phobus" Cresswell
Email Address           : [redacted]
Other Files By Author   : All available at https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ


Misc. Author Info       : Not quite consigned to history yet!

Description             : Persephone is my first "Best of" episode, featuring 10 previously-released maps all in one modern package. MAP05 (The Leak) was subtly edited, SECRET1 (Twisted Joke) and MAP08 (Abandon All Hope) have had significant work done to integrate the sprite replacements they featured into a larger work and CREDMAP1 (The Cast and Crew) was extensively altered to reflect this WAD, rather than Scourge.

Additional Credits to   :
id Software (Doom, Doom II, Quake)
randi, Graf Zahl and other contributors (ZDoom, GZDoom)
Makers of DEU2
CodeImp, anotak and other contributors (DoomBuilder in it's many forms)
Simon Judd (SLumpEd, SLADE 3)
Csabo (XWE)
aap (DoomWord)
Microsoft (Paint XP, Paint, Photos)
Lexus Alyus ("War Machine" [D_DM2TTL], "Death March Live" [D_DM2INT], "Beginning of an End" [D_BEGEND])
Jimmy ("Granite" MIDI cover of Pendulum [D_GRANIT])
Lee Jackson ("You Suck" MIDI from Rise of the Triad [D_YUSUCK])
Mark7 ("One Must Fall 2097 - Menu v1.1" MIDI [D_OMF])
Stacy Anne Christiansen ("Use Your Head" MIDI from Earthworm Jim [D_USEHED])
Team TNT (The Return Resources)
Nick Baker (Recoloured Texture Pack)
Josh "Phallus" Fallon (RSKY1 from nightfal.wad)
Tormentor667 (best source I have for the night sky used in Centurion Night)
TheMionicDonut (Organising MAYhem 2012)
TheMionicDonut, Obsidian (Organising and compiling MAYhem 2048)
Nash (SNOWSKY)
Joe (SillySft) (SNOW flat)
Mal (Christmas Imp and things designer)
FireHawk (Christmas Sprite Graphics)
Lithium (Christmas Sound designer [possibly the "Sleigh Ride" cover - D_SLEIGH])
ChainsawJim (Christmas Sprite Graphics)
cooltext.com (TITLEPIC)
Wills (Edit to my logo/avatar)
Hank Leukart (Hackers Guide to Doom)


===========================================================================
* What is included *

New levels              : 10
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : ANIMATED, DECALDEF, DECORATE, GLDEFS, LOADACS, SWITCHES
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-08; SECRET1; CREDMAP1
Single Player           : Designed for
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Compiled from previous works of mine
Build Time              : 14 years of my life, plus about 16 hours to compile it all
Editor(s) used          : DEU II 5.21, DoomBuilder, DoomBuilder 2, DoomBuilder X, XWE, SLumpEd, SLADE 3, Microsoft Paint XP, Microsoft Paint, Microsoft Photos, DoomWord
Known Bugs              : None
May Not Run With...     : Any non-ZDoom port and any ZDoom-based port not at 2.8.1 or later, including Zandronum


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ
FTP sites:

Maps

No image available

Vigilance (MAP01)

Deathmatch Spawns
7
Co-op Spawns
4
E2MWalter

E2MWalter (MAP02)

Deathmatch Spawns
0
Co-op Spawns
0
Depths

Depths (MAP03)

Deathmatch Spawns
0
Co-op Spawns
0
Twisted Joke

Twisted Joke (SECRET1)

Deathmatch Spawns
0
Co-op Spawns
4
No image available

Centurion Night (MAP04)

Deathmatch Spawns
0
Co-op Spawns
3
The Leak

The Leak (MAP05)

Deathmatch Spawns
0
Co-op Spawns
0
Big Woodchip

Big Woodchip (MAP06)

Deathmatch Spawns
0
Co-op Spawns
0
Claws of the Enraged Beast

Claws of the Enraged Beast (MAP07)

Deathmatch Spawns
0
Co-op Spawns
2
No image available

Abandon All Hope (MAP08)

Deathmatch Spawns
0
Co-op Spawns
2
The Cast and Crew

The Cast and Crew (CREDMAP1)

Deathmatch Spawns
0
Co-op Spawns
4