Path to Oblivion

Path to Oblivion

Another oldie from 1996 that I polished up for the modern era (though it's still more or less vanilla in persuasion). This one's been sitting on the shelf fo...

Filenames
oblivion.wad, OBLIVION.WAD
Size
565.78 KB
MD5
d5201b0a4be648362d987ffa00517963
SHA-1
fbf29c91646d77649c1a1c66e8fae570f686b3ef
SHA-256
ad09ad7ae12c4bc23ba20e769a8ca7ec72f33c37444b302219d22227bf3f645f
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom, Doom II
Lumps
11
Maps
MAP09

Read Me

===========================================================================
Advanced engine needed  : Zdoom or GZdoom
Primary purpose         : Single play
===========================================================================
Title                   : Path to Oblivion
Filename                : oblivion.wad
Release date            : December 9, 2010
Author                  : Varant Yessayan
Email Address           : [email protected]
Other Files By Author   : firstorm.wad, washbld.wad
Misc. Author Info       : See washbld.wad for all you'll need to know
                          about me in so public a forum.

Description             : Another oldie from 1996 that I polished up for
                          the modern era (though it's still more or less
                          vanilla in persuasion). This one's been sitting
                          on the shelf for a while -- it's been ready
                          since early this year, but I chose to playtest it
                          some more and then got wrapped up making
                          Firestorm, my other recently released wad. 
                          Gameplay is now greatly improved from what it was
                          when I first loaded it up after some 13 years. No
                          story here -- just what I hope is a good, rough
                          romp through some demon dimension cooked up by my
                          imagination given free range.
                          You'll need to activate jumping and freelook to
                          fully enjoy. Cheers!

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 09
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Summer 1996. And then a few months more in 2009
                          and 2010. 
Editor(s) used          : Waded, Doombuilder 1.68
Known Bugs              : None that I've discovered after extensive
                          playtesting. You can notify me if there's
                          anything at all.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP09

MAP09

Deathmatch Spawns
3
Co-op Spawns
4