City Assault

City Assault

During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, b...

Filenames
cityass.wad
Size
6.06 MB
MD5
9a6f25b563024d00844d2cf1c640237c
SHA-1
f5e7fe10f942e61d224a6be444bc4bf93d967a7e
SHA-256
045c61ce6d75b0c4afc723e7de202698abce60fbd8db87f1ad291b4a17df88e0
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
579
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : ZDoom, GZDoom, Skulltag, or Zandronum
Primary purpose         : Single or Coop play
===========================================================================
Title                   : City Assault
Filename                : cityas1.wad
Release date            : 03/07/2013
Author                  : Sergeant_Mark_IV
Email Address           : [email protected]
Other Files By Author   : Brutal Doom, ArmageDoom, Ketchup, Sinful Dimension,
                          Brutal HeXen, Brutal Strife.
Misc. Author Info       : 

Description             : During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, but the convoy got ambushed. You escape, but you need to proceed on foot. Jumping is required to finish this level.

Additional Credits to   : ScubaSteeve (Cars and sprites)
                          3D Realms (Textures, Sprites, and music)
                          Terminator: Skynet (Rubble Sprites)

===========================================================================
* What is included *

New levels              : 01
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes (DECORATE)


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : After the Holocaust
Build Time              : 10 hours 
Editor(s) used          : Doom Builder 2, Slade 3, Fireworks 8
Known Bugs              : Minor HOMs when playing in software mode.
May Not Run With        : Anything non-zdoom.
Tested With             : Zandronum, GZDoom.



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

City Assault

City Assault (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1