This is a map that was cut out of the Vae Victus project. Why? No one may never know.
A small sized and fast paced duel map. It was made in under an hour.
This wad was meant to be part of ZDaemon Coop Community Megawad. The project died and I was left with this map. After two years I decided it migh...
The 3rd and last set of 10 CTF maps for ZDaemon. Designed to add on to the existing 2 map packs.
Collection of 7 deathmatch levels of mine, all of them made for this collection. Here is a list of levels: Level 1: MODdm1-Welcome Just a little ...
A set of 12 highly competetive maps for the Capture the Flag Gamemode of Zdaemon & Skulltag Designed with 4on4 in mind, yet some maps are good fo...
A huge maze of tunnels
This is not a classic DM.
Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combi...
2nd in the UMC series. Mountain Keep is a fort- like area high up in the mountains; be careful so that you don't fall off! Includes umc1. *UMC Re...
19 maps which failed to make the cut for the last ZDCTF map pack. Sometimes for good reason, often simply because the maps never got finished. Al...
A set of ten maps for ZDaemon Capture the Flag
Five OS Duel maps by me.
In short: Having recently rediscovered how great Doom 2 DM still is I've decided to remake some of my ooold Doom 2 maps from 1995/1996 for the fu...
Rebirth Unleashed is the first Brazilian Community Project, 23 fun DM maps.
This wad contains tiny deathmatch level, using some ZDooM features like slopes, perfect for 2-8 players
Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to each...
20 levels, designed for Single Player / CO-OP