DOOM Barracks Zone MAP09 ZDaemon Patch (Unofficial)
DOOM Barracks Zone MAP09 ZDaemon Patch (Unofficial) - dbzone_zd.wad (Doom II) is a PWAD featuring 9 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
dbzone_zd.wad
Size
11.33 MB
MD5
2731e3e060f1f0ad3289c0997f8db9a9
SHA-1
bdf4590ef3b6eed56d5373c3b5d333feabbb7b47
SHA-256
1fe2c1c83a93288c899dd5d23ab4448842edb8a8f15e1954a3b6d107271ccb9c
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, ZDoom
Lumps
430
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09
Read Me
=========================================================================== Update to : dbzone_v7c.wad Advanced engine needed : ZDaemon =========================================================================== Title : DOOM Barracks Zone MAP09 ZDaemon Patch (Unofficial) Filename : dbzone_zd.wad Release date : 2014/6/29 Author : Gvozdevik Email Address : [email protected] Additional Credits to : Amsek =========================================================================== * Construction * Base : Modified Build Time : One day Editor(s) used : Doom Builder 2, XWE, Slade * Where to get the file that this text file describes * The Usual: http://inferno.in.ua/wads/ and mirrors =========================================================================== * ORIGINAL .TXT * =========================================================================== Title : DOOM Barracks Zone Filename : DBZone_v7c.wad Release date : 2009/1/30 Author : [DB]Tails , [DB]Mario , Howie Email Address : [email protected] =========================================================================== * What is included * New levels : MAP01-09 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01-09 Single Player : Yes Cooperative : Yes Deathmatch : Yes , only MAP07 Team Deathmatch : No Capture the Flag : No Other game styles : No Difficulty Settings : Not implemented DMFLAGS : Allow Jump : ON Nice weapons : OFF Weapons remain after pickup : ON Allow crouch : OFF (if it has) Others : default * Construction * Base : Some textures from other wads, otherwise from scratch Build Time : since 2006/08/-- Editor(s) used : wadauthor, XWE, DeePsea * Maps additional info * Map01 - DOOM City by [DB]Tails Map02 - Freight Trains by [DB]Tails Map03 - Star Night by [DB]Tails Map04 - Castle by [DB]Mario Map05 - DOOM Town by [DB]Mario Map06 - Lava Zone by [DB]Tails Map07 - Dead Simple (DBZ ver.) by Howie Map08 - Sky Base by [DB]Tails * Copyright / Permissions * Authors may NOT use the maps as a base for modification or reuse.