Charge Sequence

Charge Sequence

Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to eachother, and a...

Filenames
charge.wad
Size
456.39 KB
MD5
ba03d09be09aadb9962c2e590f62aab9
SHA-1
93a71b0f3a1afa318c7baf56dcbd659010e2d0a7
SHA-256
0882104d9c50957b24aa584c977e6d356d9759c0a2f0fb1c1b1edef31bc244ef
WAD Type
PWAD
IWAD
Doom II
Engines
Odamex, Zandronum, ZDaemon, ZDoom
Lumps
32
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : Odamex, ZDaemon or Zandronum
Primary purpose         : Capture The Flag
===========================================================================
Title                   : Charge Sequence
Filename                : charge.wad
Release date            : July 11th 2013
Author                  : NerdKoopa
Email Address           : [email protected]
Other Files By Author   : Herbtech, Voxel Vehicles Pack
Misc. Author Info       : 

Description             : Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to eachother, and all five are shared by both teams. There are plenty of bridge things, so make sure to have co_realactorheight set to 1 (or whatever is the corresponding command in your source port of choice).

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    :


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Player starts only
Other game styles       : Capture The Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              :  
Editor(s) used          : Doom Builder 2, SLADE3
Known Bugs              : 
May Not Run With        : Any source port that doesn't support Doom in Hexen format.
Tested With             : Odamex 0.6.3



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
12
Co-op Spawns
1