Untitled #2

Untitled #2

This is a map that was cut out of the Vae Victus project. Why? No one may never know.

Filenames
kaiser_16.wad
Size
1.60 MB
MD5
a05b5d4db1e582a75334994d776c459f
SHA-1
bf397fd543539532c6a605b606620ce0144d2515
SHA-256
663596cd7b2c99a2defe44cd80390a6f6ef584f7597433284b50c6cb4a3d7ae2
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDaemon, ZDoom, Boom
Lumps
271
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : (ZDOOM, SKULLTAG, ZDAEMON)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Untitled #2
Filename                : kaiser_16.wad
Release date            : January 5, 2005
Author                  : Samuel 'Kaiser' Villarreal
Email Address           : [email protected] //  [email protected] 
Other Files By Author   : The DSV megawads, Icerial 2, Demon Sanctuary 2, CChest Internal Reaches,
			CChest Breakout, CChest Termination Center, Toxichole(Plutonia II),			
			ConsoleDoom, Doom64 TC, Kaiser's Stupid DM pack, Untitled, 
			Not Another E1 WAD, Return to Genesis(Plutonia II), Internal Reaches 2,
			Their Selfish Relams, Nickel Electroplate Facility, Dsv5,
			CCehst2 - Internal Reaches 3, Not another E3 Wad,
		                Palladium Electorplate Facility, Internal Reaches 4, Crusader,
			The Attraction to all Things Uncertain, Return of the Order, Halo of Wonders, ChainMill

Misc. Author Info       : Someone who loves mapping for various video games, mainly FPS games. Goal in life is to get a career out of this addictive hobby.

Description             :This is a map that was cut out of the Vae Victus project. Why? No one may never know.

Additional Credits to   :  ID Software, SB Software, Gherkin, Agent Spork, Overlord, but most of  
			all, Doomworld.com, without you guys, this 
			wouldn't even be possible. Additional credit for Jonathan Rimmer for the textures.

===========================================================================
* What is included *

New levels              : 1
Sounds                  :  no
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 50 minutes
Editor(s) used          : Deepsea
Known Bugs              : Textures, and Pnames lump is missing textures. More likey the unused textures from the Vae Victus project.
May Not Run With...     : Any non Zdoom port :P


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: none, Dsv Outworld is dead.

=====================================

January 5, 2005
Samuel A. Villarreal
Enjoy the wad!


Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
8