Tiny Boom (-complevel 9) speedmap that I made while helping a friend get into mapping after the last Joy of Mapping (3) session. We mapped for 3 ...
In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the lim...
In short: Having recently rediscovered how great Doom 2 DM still is I've decided to remake some of my ooold Doom 2 maps from 1995/1996 for the fu...
The sequel to New Nightmare. It's a dark level set in a bunch of different types of areas.
Sacrifice is a level that involves making a choice: either lose the last secret and take the normal exit and miss some enemies or take the last s...
This is the demo map for Dark Plutonia.
I made a wad for fun, inspired from Ksutra.wad and some 1-level wads from memfis.
Impure Offering is a single player map for the Doom 2 IWAD in -complevel 9 that plays in the map 20 slot and requires cc4-tex.wad. The original i...
A set of 32 carefully collected WADfiles for your entertainment. (What else?)
32 new limit-removing maps created by one author (and 5 guest mappers). Gameplay-oriented. See urinfo.txt for more info.
32 Deathmatch levels of different themes for Boom Compatible ports with original music. Each level features 8 DM starts (except for MAP07), all w...
3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally...
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite h...
You're in a mansion.
This map begun with a blood-marbled room as a possible candidate entry to CC2, but soon evolved into a textural experiment involving two facing w...
Four Boom enhanced, Quake 2 inspired DM maps. I say Q2 inspired because of the damage sectors, although there aren't any death traps. Not a lot o...
trinity.wad A fair sized map modeled on a nukage refinery. Good challenging design!.
A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' m...
The first maps I ever made, they suck, look terrible and are cramped as shit. A reimaging/remake/restyling of DOOM II. Inspired by a ton of stuff...
My 32-level Megawad for Doom II/Final Doom, it has an MP3 Track for each level and text screen, uses ambient sounds from Doom 3, Quake 2 and othe...
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You're in a room with 3 teleporters That bring you to places with different themes. This wad is quite hard but most Doomers should be able to com...