MAYhem 2013

MAYhem 2013

In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the limitation of u...

Filenames
mayhem 2013.wad, mayhem2013.wad
Size
16.55 MB
MD5
eb547442daf61d85429b29f6737aa5b8
SHA-1
a09f361eb3578547ad315aa7a8ac1a9a86d20064
SHA-256
cfd583b8a917d6d3720c8fb7914802bef9733d6b002712d89fe6cc309f469b3a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
1015
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11

Read Me

===========================================================================
Advanced engine needed  : Boom-compatible source port with suport for sky
                          transfers
Primary purpose         : Single play
===========================================================================
Title                   : MAYhem 2013
Filename                : Mayhem13.wad
Release date            : July 17, 2012
Author                  : A buncha schmucks
Email Address           : [email protected](Obsidian's email address)
Other Files By Author   : Varies by author
Misc. Author Info       : I'll teach TheMionicDonut to do this crap himself
                          next time. - Obsidian

Description             : In response to it's wildly ignored predecessor,
                          MAYhem 2013 is a collection of maps all made in
                          the month of May. This time we were given the 
                          limitation of using only 2 monster types per map. 
                          Also we beat our previous streak of 
                          procrastination by 4 months! Count 'em.


                          Le Maplist!
                          
                          01 - Unit 731
                          By Magnusblitz
                          
                          02 - From the Sky
                          By Scypek2
                          
                          03 - Shooting with Imps
                          By Joe-ilya
                          
                          04 - Orange Night
                          By Katamori
                          
                          05 - Eternity's Hatred
                          By Obsidian
                          
                          06 - Pool of the Spiders
                          By Walter Confalonieri
                          
                          07 - Casing Lake
                          By ArmouredBlood
                          
                          08 - The Demon Rush
                          By Melon
                          
                          09 - Leviathan
                          By Dobu Gabu Maru
                          
                          10 - Onyx
                          By Ribbiks
                          
                          11 - The Stone Spinneret
                          By Dobu Gabu Maru
                          

Additional Credits to   : Essel for the rather excellent CC4 texture wad
                          Melon for compiling the wad
                          Obsidian for making the CWILV## graphics, the
                          DeHackEd patch and this sexy textfile
                          All the playtesters for, err, playtesting
                          
===========================================================================
* What is included *

New levels              : 11
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
Other files required    : Nope


* Play Information *

Game                    : Doom 2
Map #                   : 01-11
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only, sometimes
Deathmatch 2-4 Player   : Player starts only, sometimes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : All maps were made in the space of one month
Editor(s) used          : Doombuilder 2, SLADE3, WhackEd2
Known Bugs              : MAP05 uses ghost monsters: make sure you check
                          compatibility flags  
                          Minor slime trails and flat bleeding on MAP11
May Not Run With...     : Vanilla Doom, any port that doesn't support sky
                          transfers


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Unit 731

Unit 731 (MAP01)

Deathmatch Spawns
6
Co-op Spawns
4
From the Sky

From the Sky (MAP02)

Deathmatch Spawns
8
Co-op Spawns
13
Shooting with Imps

Shooting with Imps (MAP03)

Deathmatch Spawns
0
Co-op Spawns
1
Orange Night

Orange Night (MAP04)

Deathmatch Spawns
0
Co-op Spawns
2
Eternitys Hatred

Eternitys Hatred (MAP05)

Deathmatch Spawns
4
Co-op Spawns
6
Pool of the Spiders

Pool of the Spiders (MAP06)

Deathmatch Spawns
0
Co-op Spawns
4
Casing Lake

Casing Lake (MAP07)

Deathmatch Spawns
0
Co-op Spawns
4
The Demon Rush

The Demon Rush (MAP08)

Deathmatch Spawns
0
Co-op Spawns
15
Leviathan

Leviathan (MAP09)

Deathmatch Spawns
0
Co-op Spawns
6
Onyx

Onyx (MAP10)

Deathmatch Spawns
0
Co-op Spawns
2
The Stone Spinneret

The Stone Spinneret (MAP11)

Deathmatch Spawns
0
Co-op Spawns
4