Doom 0 (abandoned beta)
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite having the re...
Filenames
doom0.wad
Size
2.41 MB
MD5
35291bd60da9231207e25786b2479c2a
SHA-1
9c825023a6d0b8aa49914311b81350766076e94b
SHA-256
d9a33f0d361bddeac5df85a62caf1933c72e4ec870b5f74b03ed499741fdfb56
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Boom
Lumps
219
Maps
MAP03, MAP05, MAP06, MAP07, MAP08, MAP10, MAP12, MAP13, MAP14, MAP15, MAP01, MAP02, MAP09, MAP04, MAP11
Download
Read Me
=========================================================================== Advanced engine needed : Chocolate Doom Primary purpose : Single play =========================================================================== Title : Doom 0 (abandoned beta) Filename : doom0.zip Release date : 29/11/17 Author : Ilya Lazarev (Joe-Ilya) Email Address : [redacted] Other Files By Author : 1024abc.wad 1star.wad lostmaps.wad rdhud.wad bullets.wad ohmyg.wad chexres.wad helclash.wad decline.wad and other various community project contributions. Description : This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite having the rest of the maps sketched on my middle school notebooks and because I've lost two huge maps (MAP15 and MAP29) because of a lack of memory in my PC. In short, this was collecting dust for years and I've improved over the years and don't like most of the maps here very much nowadays, so I've decided to leave this project behind and move on, enjoy some of my earliest efforts. Additional Credits to : ID software for Doom CodeImp for Doom Builder 2 Sirjugginton for SLADE 3 Microsoft for MSPaint =========================================================================== * What is included * New levels : 15 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP15 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : I don't remember, this was long ago. Editor(s) used : Doom Builder 2, SLADE 3, MSPaint Known Bugs : I've most likely skimped over some bugs, but they shouldn't be serious/big. May Not Run With : Vanilla Doom Tested With : Chocolate Doom 2.2.1, PRBoom+ 2.5.1.4, Zdoom 2.8.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors