Aeternum

Aeternum

3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewha...

Filenames
aeternum.wad
Size
7.44 MB
MD5
1899b80540c6b78702a05fe617d26da7
SHA-1
9d10176073d97929b7831a0cefbc2a2c6653dbb2
SHA-256
7253a38d98ee6b9e8d4a78c094bade5a6f581cacf731483b6149a89696c975d4
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
141
Maps
MAP01, MAP03, MAP02

Read Me

===========================================================================
Update to               : pub/idgames/levels/doom2/ports/a-c/aeternum.zip
Advanced engine needed  : Boom compatible
Primary purpose         : Single / Coop play
===========================================================================

Title                   : Aeternum
Filename                : Aeternum.wad
Release date            : November 27 2007 (Updated August 11, 2011)
Author                  : Paul DeBruyne (skillsaw)
Email Address           : [email protected]	
Other Files By Author   : Sector 666 (666.zip)
			  Aeternum (Aeternum.zip)
			  ZPack E3M1 and E3M8 (Zpack.zip)
			  Stronghold: On the Edge of Chaos (Strhedge.zip)
				(STR08,STR23,STR24,STR31)
                          Vanguard (Vanguard.zip)
                          Lunatic (Lunatic.zip)
                          Hanging Garden (hgarden.zip)
Misc. Author Info       : Makes maps for Doom
Description             : 3 action packed levels of varying size.  Few puzzles. Built 
                          after playing (and loving every second of) Alien Vendetta.  Difficulty 
                          is intentionally set somewhat high.

                          2011 updates:  Zdoomisms have been fixed and the mapset is now fully compatible with
                          PrBoom+ and Eternity, as well as ZDoom.  Other Boom-format engines may work but using 
                          one with support for module music is recommended.

Additional Credits to   : id, Raven, Epic Games, CodeImp, Randy Heit, Nick Baker, Eriance

===========================================================================

* What is included *

New levels              : 3
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Decorate & Mapinfo


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Approximately 2 months
Editor(s) used          : Doom Builder, Slumped
Known Bugs              : None

* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

The Boditorium

The Boditorium (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4
Par Time
330
Fire and Grimstone

Fire and Grimstone (MAP03)

Deathmatch Spawns
0
Co-op Spawns
4
Par Time
480
Archaeolophobia

Archaeolophobia (MAP02)

Deathmatch Spawns
0
Co-op Spawns
4
Par Time
1800