About a year ago, there was a small CP on DW that was about putting the Aquatex texture pack, created by jmickle66666666, to good use or somethin...
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite h...
You're in a mansion.
This map begun with a blood-marbled room as a possible candidate entry to CC2, but soon evolved into a textural experiment involving two facing w...
"Shooters are brown", I hear. Well, maybe since Quake they are, but Doom is actually a pretty colourful game.
Four Boom enhanced, Quake 2 inspired DM maps. I say Q2 inspired because of the damage sectors, although there aren't any death traps. Not a lot o...
trinity.wad A fair sized map modeled on a nukage refinery. Good challenging design!.
You are a new inexperient Marine called Daniel (who?).
A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' m...
This is a quick single player version of narcosis.wad since it was requested by a few people.
The first maps I ever made, they suck, look terrible and are cramped as shit. A reimaging/remake/restyling of DOOM II. Inspired by a ton of stuff...
My 32-level Megawad for Doom II/Final Doom, it has an MP3 Track for each level and text screen, uses ambient sounds from Doom 3, Quake 2 and othe...
A speedily-done Ultimate Doom megawad. The 27 layouts for the three new episodes were first blocked out starting midnight 1st Nov. The 27th map w...
Mainly E1-style shooter level, not impossible, a bit harder than the original E2
Welcome to Setebos Relay Station, a UAC base perched on a tiny moon in the butt end of nowhere. Looks like we have lost contact with the base... ...
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You're in a room with 3 teleporters That bring you to places with different themes. This wad is quite hard but most Doomers should be able to com...
Definitive version of Canary Squadron to replace all previous versions. This version has been tested all the way through in Doom95 to ensure it's...
I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is:
A large (63549 linedefs) map for First-Try Demo Contest #16, which was held at 10.31.2015 14:00 UTC. The archive contains demo files for 15 conte...
At the first time in my Doom mapping carreer, I could make a proper map for the holidays. Consider it as a speedmap because I was very fast at cr...
Sequal of mine crap Wolf3d level-style which contains also the (in)famous DECTSLG1.WAD whit newbie things inserted by me and some modifications. ...