Mori Christmas!

Mori Christmas!

At the first time in my Doom mapping carreer, I could make a proper map for the holidays. Consider it as a speedmap because I was very fast at creating it, b...

Filenames
morixmas.wad
Size
3.47 MB
MD5
6224591f3c3a031d62abaf4e51ca2e43
SHA-1
990ea9f4059cef8c0ca3515a8d501f76d44ebe28
SHA-256
4015cef511340ffa6333d760c6829eb71dc1e2cb32446314c4e91e4550f8a632
WAD Type
PWAD
IWAD
Doom II
Engines
PRBOOM+, Limit Removing, Boom
Lumps
589
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : PrBoom+
Primary purpose         : Single play
===========================================================================
Title                   : Mori Christmas!
Filename                : MORIXMAS.WAD
Release date            : December 22, 2014
Author                  : Zoltan Schmidt "Katamori"
Email Address           : [email protected]
Other Files By Author   : Katamori 1024: Episode 1
                          Katamori 1024: The Lost Era
                          Happy Birthday, Lainos!
                          
                          100 Lines MAP05
                          Doomworld Mega Project 2012 MAP05
                          Doomworld Mega Project 2013 Boom MAP02
                          Doomworld Mega Project 2014 as-of-yet undecided
                          map slot
                          MAYhem 2013 MAP04
                          5 Rooms of Doom MAP12
                          
                          several other unreleased or too insignificant
                          maps
Misc. Author Info       : 21 years old hyperactive Doom mapper from
                          Hungary.

Description             : At the first time in my Doom mapping carreer, I
                          could make a proper map for the holidays. 
                          
                          Consider it as a speedmap because I was very fast
                          at creating it, but it still took two days of
                          heavy work to finish it.
                          
                          Anyways, I hope you enjoy!
                          
                          Merry Christmas, and Happy New Year - not only
                          for 2014!

Additional Credits to   : Alexander "Eternal" S. for the resource base and
                          inspiration.
                          James "Phobus" Cresswell for the Imp and
                          Cacodemon sprites.
                          Head 2 Head Gaming Network for various H2H: Xmas
                          resources.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 20-25 hours of pure work; 2 days overall
Editor(s) used          : Doom Builder 2 (mapping), SLADE (replacements)
Known Bugs              : Several terrible texture misalignments I may not
                          aware of; monsters might have a hard time to come
                          out of teleport rooms which makes UV-Max runs
                          comparably hard; unbalanced gameplay, though I
                          tried to do my best.
May Not Run With...     : Chocolate Doom and other source ports which
                          doesn't support Boom features.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
3