Artica 3

Artica 3

I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is:

Filenames
artica3.wad
Size
264.38 KB
MD5
0d4184b9b97644982c79b98b35eb5bed
SHA-1
9930327aacc3584349ec16bc95bf05b4fb9c1da7
SHA-256
3ffb7efa06cc53bf2336eb5ee8dd62a363211582036acd83afff43a29b8f678a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
37
Maps
MAP01

Read Me

Date Completed         : January 8, 1998
Title                  : Artica 3
Filename               : artica3.wad
Other Works            : Eulogy Series, Dismemberment, 10 maps in SurgeDM
Author                 : Cyberdemon (Mike Watson)

Email Address          : [email protected]

Description            : I think the series is developing somewhat of a plot.  I utilized 
			 the DEHACKED lump that MBF allows even more now.  Here's how it 
			 is:

			 The teleporter you jumped into at the end of Artica 2 was made 
			 by the inhabitants of this strange planet.  Sadly, they never 
			 perfected the technology, and the portholes are unstable.  Not 
			 only did it strip you of your ammo and weapons, but also most 
			 of your health.  Of course, it's not like they didn't know that 
			 was going to happen.

Additional Credits to  : id Software for Doom, Lee Killough for MBF, Nick Baker and 
			 the Surge team for the snow and ice graphics, mystican for 
			 getting me the scuba gear sprite(from Duke 3D), ricrob for 
			 hosting this at his page as an exclusive(my second time I think)
			 and anyone else I missed, you know who your are, that or you don't 
			 give a damn.
      ===============================================================

* Play Information *

Game                    : MBF and Doom 2, haven't tested it with Boom, but it 
			  probably will 'work'.  MBF is about 90% better and more 
			  stable then Boom anyway
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

Note                    : A few helpers in this map.  I won't give away who they are 
			  though.  The first one really dosen't doo too much(takes out 
			  a few bad dudes, but then he can't follow you)but the next bunch 
			  will definetly be useful to you.

New Sounds              : None

New Graphics            : Sky, snow, ice, SCUBA gear sprite, and some other graphics 
			  I made(mods of Doom textures)
			  
New Music               : Nope, maybe next time.

Demos Replaced          : Feel free to send demos.

Dehacked Patch          : Yes, as a lump in the wad(there's a reason to use MBF and not Boom)

* Construction *

Base                    : Level from scratch

Editor(s) used          : WadEd, WadAuthor, Warm, BSP, RMB, CLED, PSP, NWT and WinTex...whew.

Build time              : Erm, a week I think...
			  
Known Bugs              : Should be good to go

Misc.                   : I built reject with RMB again(you 486ers will appreciate that)also 
			  I had to use BSP for the nodes because WARM doesn't seen to 
			  make a HOM-free transparent door(dang).  WinTex because I'm trying 
			  to learn it and NWT crashes Win98 all the time.  Plus it's easier to 
			  make new textures with WinTex.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution(as in, this text file)  

Where to Get this wad:

FTP: http://cyb.ml.org, http://ricrob.ml.org

BBS: Damn, this is a pointless line of text.

Other: Hey, look more pointless text!  Yay!!

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
3

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14