NOT
About a year ago, there was a small CP on DW that was about putting the Aquatex texture pack, created by jmickle66666666, to good use or something, as the pa...
Filenames
not_rc2.wad, not.wad
Size
1.56 MB
MD5
6434ac1c368be9474d55cb2fd197c0d6
SHA-1
9c834856f2b3e6590a871b3d17c458b4f13918af
SHA-256
38929d3c39f32dbbf84f80b7c5552ca2dfb5d2fa4e0553d22c0082e3e13a8679
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
153
Maps
MAP01, MAP03
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : NOT Filename : NOT.WAD Release date : 16th December 2017 Author : Bzzrak Ktazzz Email Address : [redacted] Other Files By Author : WNIEPOOH.WAD, STHAWFUL.WAD, HELPOUT.WAD, STHAWFU2.WAD, JUPCARNA.WAD, JUPCARN2.WAD, FUZZ2016.WAD, TGUY2016.WAD, JUPCARN3.WAD, MDKSKIES.WAD, LOWMEM.WAD Misc. Author Info : Some say that I used to make decent maps Description : About a year ago, there was a small CP on DW that was about putting the Aquatex texture pack, created by jmickle66666666, to good use or something, as the pack was planned to be included into Freedoom. At about the same time I've finished JUPCARN3.WAD and was in search of new mapping thrills when I stumbled upon this thing, and opted for a MAP03 slot. After a month of hard work, I came up with a badass techbase map, but apparently everyone stopped giving a damn about the project, so the map was just kinda rotting there for about a year. Well not anymore ayy lmao Additional Credits to : AlysiumX for the mapping tutorials, id Software, CodeImp for DB2, sirjuddington & Gez for SLADE, Voros for hosting the project, Maxime Tondreau for the music, jmickle66666666 for the texture pack =========================================================================== * What is included * New levels : 2x Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01, 03 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 24.11.2016 -- 31.12.2016, + bugfixing Editor(s) used : DB2, SLADE 3 May Not Run With : Non-Boom-comp Tested With : PrBoom+ 2514, QZDoom 2.0, Eternity 3.42.02 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors