Deathless
A speedily-done Ultimate Doom megawad. The 27 layouts for the three new episodes were first blocked out starting midnight 1st Nov. The 27th map was thingplac...
Filenames
deathless.wad, deathlessfinal.wad
Size
5.00 MB
MD5
779e10eb431707a6977b488b2fcd976d
SHA-1
99eb41ea7a43d52d4d7ef0044dab00886a47a2fc
SHA-256
5aad1f05356beb0119caa408b0a9381987bae0f20097efe3f50904f5bbfdb097
WAD Type
PWAD
IWAD
Doom
Engines
Boom, Doom
Lumps
704
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, E2M1, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E3M9, E4M1, E4M2, E4M3, E4M4, E4M5, E4M6, E4M7, E4M8, E4M9
Download
Read Me
=========================================================================== Primary Purpose : Single play/co-op Advanced engine needed : Limit-removing =========================================================================== Title : Deathless Filename : deathless.wad Release date : 30 November 2018 Author : Jimmy Email Address : [redacted] Other Files By Author : Jenesis, Jenocide DM, Jiffy Bag, Jimmy's Jukebox, Jungle Spirits, The Joy of Mapping, realms of Zoon, Harmony/Plutonia/Revolution MIDI Packs. Misc. Author Info : Ate too many pizza. Description : A speedily-done Ultimate Doom megawad. The 27 layouts for the three new episodes were first blocked out starting midnight 1st Nov. The 27th map was thingplaced and balanced at about midnight on 10th Nov, so the total build time for this is 9 days. A number of days after release were spent on finding bugs and balancing the maps for single and co-op play. No jumping or crouching (enforced). Freelook allowed. As with this mapset's predecessor Griefless, ***A LIMIT-REMOVING PORT IS RECOMMENDED***. Chocolate Doom may not handle some of these maps, and is completely untested. Crispy Doom is recommended for the best experience while playing this. The difficulty of the set is also fairly easy-going, particularly early on. For extra challenge if desired, the author recommends adding -fast and/or -solo-net to the command line. Additional Credits to : Big thanks to Ryath for organizing "NaNoWADMo" and giving me an excuse to be a bastard by pulling shit like this out of the ether in substantially less than the month that was allotted. Special thanks to Alfonzo and Fuzzball for a fun co-op testing session, and to all those who provided feedback and demos in the thread and the NaNoWADMo discord. Thanks also to TeamTNS for hosting this on Thursday Night Survival two weeks running! =========================================================================== * What is included * New levels : E1M1-M9, E2M1-M9, E3M1-M9, E4M1-M9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes - lost soul and spiderdemon health have been changed (soul is now 70, spider is now 3500 and is now more threatening as a monster) Demos : Yes Other : ZMAPINFO, EMAPINFO, DECORATE to replicate DEHACKED behavior changes. * Play Information * Game : The Ultimate Doom Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Nov 1st-10th for first RC, rest of month for testing/fixing Editor(s) used : GZDoom Builder, SLADE, Paint.NET for new graphics May Not Run With... : Vanilla Doom, Chocolate Doom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.jamespaddockmusic.com/ http://jimmy.the-powerhouse.net/WAD/ The thread: https://www.doomworld.com/forum/topic/103075-deathless-an-ultimate-doom-megawad-rc3/ Get Griefless here: https://www.doomworld.com/forum/topic/101376-griefless-final-release-v11/ * Map list * "Lifeless" E1M1: Contagion E1M2: Laid to Rust E1M3: Sluice Gate E1M4: Underflow E1M5: Outage E1M6: Burial Ground E1M7: Mainstay E1M8: Embolon E1M9: Gods "Ruthless" E2M1: Hydroelectrics E2M2: Snake Alley E2M3: Greenhouse E2M4: Virulent E2M5: Repugnant Gardens E2M6: The Mad Mistress E2M7: City of Coal E2M8: Dukes E2M9: Slain "Deathless" E3M1: Open Wound E3M2: Salted Earth E3M3: Forlorn Morgue E3M4: Vestibule E3M5: Soul Drinker E3M6: Dire Prayers E3M7: Wormwood Cathedral E3M8: Ire E3M9: The Wastes "Griefless" E4M1: Inhuman Remains E4M2: Fetid Site E4M3: Corroded E4M4: Incision E4M5: Serene Shadows E4M6: Vertigo E4M7: Sea of Entrails E4M8: Desecrators E4M9: Under * Full credits * Maps: === Jimmy Graphics: === Jimmy Fuzzball E1 interpic created from skies by Mechadon and Eradrop, plus one from Necrodome. E2 interpic created from sky by Fuzzball and a Doom alpha sky edit by Sodaholic. E3 interpic created from sky by Eradrop and a screen from Robinson's Requiem. Textures: === doom2.wad heretic.wad (E1 sky, recolored by Jimmy) Fuzzball (E2 + E4 sky) Simon666 (E3 sky) ItsNatureToDie (MARBCYB*, new SLAD falls) AconyX (SP_HOTDU) NiGHTMARE (SP_DUDEs) Vader (ASH edits, new cyb/spider doors) cc4-tex for some recolors Testing: === Alfonzo Fuzzball TeamTNS Special Thanks: === Ryath (for setting up NaNoWADMo) All those who provided feedback and demos.