The Eagle Speedmapping Sessions' goal is to make maps within a 2 (in practice 3) hour limit. In this session, 8 maps were made, and the themes we...
18 maps made during the twenty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 1...
Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bot...
The only remaining crew member of the ship, captain, has met the eye of the storm all alone, in search of what J. Paddock wrote down in his journ...
Difficult map, requires the Survive in Hell wad. Get it at levels/doom2/Ports/megawads/sihr2fix.zip and load before luwp.wad. When playing, obser...
This is a heavily retooled version of the map I submitted to NOVA II all those months ago. It's far more detailed, more streamlined, has more inv...
A episode 2 replacement for the Ultimate doom, set in the location where Concerned's E2 took place. The development of this wad however was entir...
This is a compilation of levels from the Doom Community
Doomer Boards krew4lyfe
This is a reupload of the legendary 1997 total conversion STRAIN to repackage it in a manner ...
3 big battle rooms, to test your Doom ability. Only once you pass these 3 obsticles, then and ONLY then, can you claim the 'DOOM GOD' Trophy and ...
A "one combat area" speed map, which only provides a chaingun and berserks fist.
This project was originally intended to be a megawad with 32 scythe-like maps (basically shorter and sweeter than Speed of Doom was, and less emp...
A rather large wad. No real theme. Your out of the hospital, off the medication, and just bought a new shotgun. Now lets see if you know how to u...
A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first...
Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it ...
A map based on System Shock Level 1. Includes the healing suite, storerooms and cyberspace port, part of the central hub and gamma quadrant's sto...
Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name,...
The likely final map in the ic200x series. A huge sprawling techbase with textures from a variety of sources.
After you got the train to safety, and most of the
Vile Flesh is a full 32 level replacement for Doom2. You'll find the fist few levels are perhaps more reminicent of the original Doom, and as you...
Blatant ripoffs of Doom 1 and 2 levels, switched from SP to DM. Maps designed on 12/31/2008.