Eagle Speedmapping Session 3 - Third on the 3rd

Eagle Speedmapping Session 3 - Third on the 3rd

The Eagle Speedmapping Sessions' goal is to make maps within a 2 (in practice 3) hour limit. In this session, 8 maps were made, and the themes were: - Only u...

Filenames
eagles03.wad
Size
984.19 KB
MD5
7af6857771ab9d1c1cf606b566355f36
SHA-1
ed8d18589ed771518f0439b3c8e47c2b2f904af5
SHA-256
c23278fb48627bbcda8e0a2be7aba327cf7449f2557bbc6fe1e3e4e1babb52ba
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
109
Maps
MAP02, MAP03, MAP05, MAP06, MAP07, MAP08, MAP01, MAP04

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Eagle Speedmapping Session 3 - Third on the 3rd
Filename                : eagles02.wad
Release date            : 3rd June 2017
Authors                 : DoomLover234 (project lead)
			  Big Ol Billy
			  bzzrak
			  dl_simc
			  Elmle
			  Everennui
			  Forli
			  NuclearPotato
			  Walter Confetti
Email Address           : [redacted] (DoomLover234's changed email)
Misc. Author Info       : Third Eagle Speedmapping Sessions!
Description             : The Eagle Speedmapping Sessions' goal is to
			  make maps within a 2 (in practice 3) hour limit.
			  In this session, 8 maps were made, and the themes 			 	  were:
                          - Only use walkover triggers
                          - 70 monsters at most
                          - No ammo or weapons except plasma gun and energy
                            cells
			  And a bonus theme - health is only present via
                          health bonuses.
Credits to              : id Software for making the game we all love and play
			  the people who made Doom Builder 2 and XWE...
			  (yes I use XWE, kill me) and all of the mappers

===========================================================================

* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : Nope
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Depends from map to map?

* Construction *

Base                    : New from scratch
Build Time              : 2 hours + 1 additional hour for the 
		          ambitious freaks
Editor(s) used          : Doom Builder, XWE
Known Bugs              : None
May Not Run With        : Vanilla. Chocolate, Crispy Doom...
Tested With             : PrBoom-plus 2.5.14., ZDoom 2.8.1.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
                              
===========================================================================

* Maplist *

MAP01: Plasma Plus Two Crates with Monsters
Author: dl_simc
Build Time: 2 hours 20 minutes
Music: TNT Evilution, MAP02
Themes: all four

MAP02: Cloaca
Author: Walter confetti
Build Time: 1 hour 30 minutes
Music: "Chip's Challenge" - arranged by Doomkid
Theme: Walkable trigger lines, health potions, >70 monsters

MAP03: Life at the Outpost
Author: NuclearPotato
Build Time: 2 hours
Music: "Death Mask" by Lippeth
Themes: Plasma gun, >70 monsters

MAP04: Unexplainably Unexplorable 
Author: bzzrak
Build time: 2 hours 30 minutes
Music: "Goin' Down the Fast Way" by Lee Jackson
Theme: Plasma gun, >70 monsters, health potions

MAP05: Big Green
Author: Everennui
Build time: 2 hours 7 minutes
Music: "Big Blue (Bluegrass)" [F-Zero]
Themes: all four

MAP06: Panopt-Icon
Author: Big Ol Billy
Build time: 2 hours 50 minutes
Music: default
Theme: all four

MAP07: Blue Plasma Yellow Skulls
Author: Forli
Build time: 2 hours 30 minutes
Music: "Kitchen Ace (And Taking Names)" by Robert Prince
Themes: all four

MAP08: Dreams in the Ghetto
Author: Elmle
Build time: 2 hours 46 minutes
Music: default
Theme: Plasma gun, 70 monsters

Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann
		     Sebastian Bach, converted to MIDI by DoomLover234
Title MIDI - "Random Midi" #437" by DoomLover234
Read-Me MIDI - "Sing It Away" by Sandhja, converted to MIDI by DoomLover234
============================================================================

Maps

MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1

Graphics