Motor Rail: EFTPB (motrbath.wad, motrbath.deh)

Motor Rail: EFTPB (motrbath.wad, motrbath.deh)

After you got the train to safety, and most of the

Filenames
motrbath.wad
Size
975.51 KB
MD5
8c9bae5477565b54b71ff859f15ab486
SHA-1
e8c27520f21734f7c478f9997b1622201b8caeea
SHA-256
53e910c317f22253c81b0ad70f0f66038c7dd538e842191235999d5625c627c6
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
61
Maps
MAP01, MAP02

Read Me

===========================================================================
Title                   :  Motor Rail: EFTPB (motrbath.wad, motrbath.deh)
Engine                  : A Boom compatable engine that supports jumping.
Tested with Zdoom 2.0.96
Author                  : I'm me
Email Address           : [email protected]
Misc. Author Info       : I'm me
                                                                        
Description             : After you got the train to safety, you were told that
a fellow marine stopped by the old hidden shuttle base which was ravaged by an earthquake
a few years ago. He had to go, so he went into the one structure in the complex
that was completely sound, the public bathroom. The structure is so sound,
it's almost like a prison..... Anyway, nobody has heard from him scince his
last radio call informing the UAC of his buisiness. The base is right next to the
rail line, so you detach the locomotive from the train, and go investigate.
                                                                                                                     
  Brief overview of mission:
                                                        
  Get inside of the shuttle base
                                
 Find the switch that opens the door to your comrade's "prison"
(reports indicate that most controls have been rerouted to the control
booth for the shuttle bay)

 Find an airvent that leads you out of there. The ones in the bathrooms are too
 small for you to fit, but there might be one somewhere else you can open
 and escape through.

 Notes:

  Look everywhere you can for cell packs before entering the base, you
 will need it! And don't forget the plasma gun!!!!!

  

Additional Credits to: ID, the makers of Doom builder, Wintex, Boom
sourceport and derivitives.

===========================================================================

* Play Information *

Map #                   : Map01, Map02 (01 is just a "transition" level to
help complete the story line. The real game is Map 02).
Single Player           : Yes                                                   
Cooperative 2-4 Player  : Yes, but untested.
Deathmatch 2-4 Player   : untested
Difficulty settings     : None
                                
                                                                                        
                                                                                
New Sounds              : The "bar piano" movie sound sample from fistful.wad
New Music               : No                                            
New Graphics            : Various modified doom sprites, some new textures and flats,
the piano keyboard from Google's images archive.
Demos Replaced          : None.

* Construction *

Build Time              : Many days
Doom Utilities used     : Doom Builder, Wintex 
Known Bugs              : A couple very thin slime trails, nothing serious.
                                                                                                                
  Authors may use this level to build aditional levels.
                                                                                                       
  You may distribute this archive as long as none of the files
 inside are changed.

  Spoiler!
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  EFTPB= Escape from the public bathroom. Now you know the real reason
  for the heavy grates on the windows and thick doors that they often
  have. :)
                                                        

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
5
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
5