Going Down
Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bottom of the m...
Filenames
gd_03.wad, gd.wad, goingdown_by_mouldy_gd.wad
Size
24.18 MB
MD5
2407179860e05ac5c6f2d75f02aec231
SHA-1
ed3eaed3cfd9e73b43e6f4f305059671dae34abf
SHA-256
b352de5b133156a4af0a3f55e2647fa85c69795e94eb2e28adc2f1c58576b9b6
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
544
Maps
MAP03, MAP09, MAP11, MAP06, MAP27, MAP22, MAP21, MAP01, MAP08, MAP13, MAP24, MAP07, MAP10, MAP12, MAP31, MAP32, MAP05, MAP17, MAP20, MAP18, MAP30, MAP04, MAP19, MAP29, MAP16, MAP28, MAP14, MAP15, MAP23, MAP25, MAP26, MAP02
Download
Read Me
=========================================================================== Archive Maintainer : This is a THIRD bug-fix to update the existing wad file Update to : levels/doom2/Ports/megawads/gd.zip Advanced engine needed : Boom compatible Primary purpose : Single play =========================================================================== Title : Going Down Filename : gd.wad Release date : 02/11/14 Author : mouldy Email Address : [email protected] Description : Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bottom of the mystery. This is a 32 map Doom 2 megawad - boom format, complevel 9. Each map is a floor, each floor has a lift, each lift needs a key. You'll work it out I'm sure, just keep going down. These are small, fairly hard maps with high body-counts, and gameplay I would describe as 'chaotic-evil'. The music tracks are my own compositions which you may use with appropriate credits, here is a track list: map 01, 29 - 'Somebody set up us the bomb' map 02, 30, 31 - 'Zombie goes shopping' map 03 - 'The haunted supermarket' map 04, 15 - 'Running from the jazz robots' map 05, 13, 23 - 'The haunted aquarium' map 06, 22 - 'Lost in zombie cyberspace' map 07, 20 - 'Mega robo-clown boss battle' map 08, 14 - 'The haunted waiting room' map 09, 17 - 'The haunted skeleton factory' map 10, 27, 32 - 'Robo-zombie mecha-brain boss battle' map 11, 21 - 'Zombie maggots in the flesh cathedral' map 12, 24 - 'Chased by dancing skeletons' map 16, 28 - 'Wedding march for the princess of death' map 18, 25 - 'Hiding from the robo-zombies' map 19, 26 - 'Attack of the spider-clowns' title screen - 'Going Down' lift muzak - 'Descent of Death' Additional Credits to : Plums for vertically tiling city sky texture obsidian for help with dehacked dobu gabu maru for playtesting =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 year Editor(s) used : doom builder 2 Known Bugs : Some maps won't work with -nomonsters May Not Run With... : non-boom ports * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.mediafire.com/download/5n2003m4sd97oq2/gd.zip