SJS1: Streets Of Fear
A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first in a 'serie...
Filenames
sjs01.wad
Size
734.54 KB
MD5
5803d66f2909ddbd8972c4a0d1b6e83a
SHA-1
e99a511d5816805a1b8562fcc946089dcd99b3f6
SHA-256
19277a64cf3700a2ee3a60eccfaa04f5fb81190f3faa3e7e4bf270569f02531d
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
50
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Limit removing port Primary purpose : Single play =========================================================================== Title : SJS1: Streets Of Fear Filename : sjs01.zip Release date : 15th June, 2006 Author : Simon 'SlayeR' Judd Email Address : veilofsorrow at gmail Other Files By Author : bloodrust.wad, deliverance.wad, redemption.wad, a few others Description : A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first in a 'series' of single maps, that I may or may not release more maps for :P. Basically it's some kind of demon-overrun town (at least part of one). Also has a bunch of new textures and a new midi by me. Additional Credits to : id Software for Doom, Csabo for XWE =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes, new textures and flats Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only, would make a terrible dm map Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A week or so Editor(s) used : SLADE * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://mancubus.net/~slayer