Demon Trench XL
This is a heavily retooled version of the map I submitted to NOVA II all those months ago. It's far more detailed, more streamlined, has more involved combat...
Filenames
detrenxl.wad
Size
1.24 MB
MD5
33b9a6e7208cfbe25d00fe7a47ea9267
SHA-1
ecaeb63000e50c3401968a67f72da51ddbfa4ada
SHA-256
7ae0aee3d93a75d0faeed93982533e0b9fec07f11183a135cb4be78b7dd01996
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
50
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Limit-removing Primary purpose : Single + coop play =========================================================================== Title : Demon Trench XL Filename : detrenxl.zip Release date : 8/9/2015 Author : Jaxxoon R Email Address : [email protected] Description : This is a heavily retooled version of the map I submitted to NOVA II all those months ago. It's far more detailed, more streamlined, has more involved combat, new music, and an entirely new section based off of that one scene from House where the dude goes into the mirror and explores the dark spooky void. The map itself is a rather melancholy trek through a dark, mountainous environment and the many nearby caverns, moving towards a humble water treatment plant. What dark secrets does it all hold oohsuspensesuspense. I also did a weird trick where I placed lamps and torches behind wall lights so it would look like they're glowing in advanced sourceports. The reason this version wasn't added to NOVA II is because Gobu says he prefers the original. Personally I like this version, so I'm more than happy to keep my preffered rendition all to myself :p Additional Credits to : Tourniquet for the textures he added to NOVA II that I used in this map. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Months on and off Editor(s) used : GZDoom Builder May Not Run With : Chocolate Doom Tested With : GZDoom, PRBoom+, Doom Retro * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors