Deep down inside the star base of the UAC lies a secret laboratory where there is dark testing going on for things that cannot be revealed in thi...
Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score!
This is my first wad, little new to this stuff. This took a little bit to make, Xwe and Doom Builder kept crashing which screwed my wad, but now ...
This is basically a enhanced remake of the successful Icon Of Sin's Hideout. It may have been successful, but it still had some problems. mainly ...
This edition combined the two wads together with added new sky and music. GZDoom features like 3D floor, mirrors, and swimmable water. A simple f...
Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into the...
AT TEH UAC COMPLEHX, YOU MARINES DEAD, SOH THEIY SENTIFICATED YOU TO KILL STUFF.
The map contained in this wad is easily the best I have ever created. It's appealing to the eyes, while remaining very fun to play. The level is ...
Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get ...
20 levels, designed for Single Player / CO-OP
This is a soccer modification for the Skulltag teamgame mode.
Gothic Duel maps
7 maps by 6 authors, all themed for LMS. Wad made in two weeks. The maps are FFA-compatible and should we played with at least 4 players, some ma...
This a compilation of Richard Jaspars 'Styx' excellent Styx Deathmatch Series. I've changed nothing in the levels themselves (except rename them ...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
Part eight in a series of levels to be individually released and then eventually combined to form a final compilation. You find yourself travelli...
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, whi...
Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining th...
A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).
Light-Maze is based on JumpMaze and Cooperative.
This is a map that was cut out of the Vae Victus project. Why? No one may never know.