DeathBall Version 1.7
Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score!
Filenames
deathball-v1.7.pk3
Size
10.46 MB
MD5
4b2f18fa718130e0481cdaf16a3094e2
SHA-1
d7df942290fb4af73c58b2de27c5c3c634f6edfa
SHA-256
3ce0ef6a16b6c7982fc7acd0eeabc045d89c29c28d14211b137d6e0f3e0e5a1d
WAD Type
PK3
IWAD
Doom II
Engines
Zandronum
Lumps
1321
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
Read Me
=========================================================================== Advanced engine needed : Skulltag/Zandronum Primary purpose : Teamgame =========================================================================== Title : DeathBall Version 1.7 Filename : Deathball-v1.7.pk3 Release date : 8/25/12 Author : Aerial/Faerlyn and Ghastly_dragon Email Address : [email protected] and [email protected] Misc. Author Info : She's a bitch, I'm a nice guy. We make a good team. Description : Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score! Additional Credits to : Firewolf and Blzut for ACS assistance. Nestea, Stewboy, Exl, Adereth, Cybershark, Spacepirate, Alfred, Quiksilver, Xaver, M3ntos, Captain Toenail, Wagi, Remmirath, Rellik, Washu, Alexmax, Gosimer, and Jehar for maps. =========================================================================== *Suggested Flags* DMFLAGS: 2642948 DMFLAGS2: 1536 COMPATFLAGS: 131072 *Recommended player limit: 8 to 12 Note: If these flags are not used some maps may not play properly and there may be bugs. * What is included * New levels : 23 (Map01-Map23) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : A GAME MODE! Other files required : None * Play Information * Game : Doom 2 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Teamgame. DUH! Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Dunno. Editor(s) used : Doom Builder, XWE, Slade and various others. Known Bugs : I hope not. May Not Run With... : Anything other than Skulltag/Zandronum. * Copyright / Permissions * Authors MAY use the maps, textures, sounds, sprites, etc. of this file as a base for modification or reuse. However, you may MAY NOT use the Decorate or ACS. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.
=========================================================================== Advanced engine needed : Skulltag/Zandronum Primary purpose : Teamgame =========================================================================== Title : DeathBall Version 1.7 Filename : Deathball-v1.7.pk3 Release date : 8/25/12 Author : Aerial/Faerlyn and Ghastly_dragon Email Address : [email protected] and [email protected] Misc. Author Info : She's a bitch, I'm a nice guy. We make a good team. Description : Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score! Additional Credits to : Firewolf and Blzut for ACS assistance. Nestea, Stewboy, Exl, Adereth, Cybershark, Spacepirate, Alfred, Quiksilver, Xaver, M3ntos, Captain Toenail, Wagi, Remmirath, Rellik, Washu, Alexmax, Gosimer, and Jehar for maps. =========================================================================== *Suggested Flags* DMFLAGS: 2642948 DMFLAGS2: 1536 COMPATFLAGS: 131072 *Recommended player limit: 8 to 12 Note: If these flags are not used some maps may not play properly and there may be bugs. * What is included * New levels : 23 (Map01-Map23) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : A GAME MODE! Other files required : None * Play Information * Game : Doom 2 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Teamgame. DUH! Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Dunno. Editor(s) used : Doom Builder, XWE, Slade and various others. Known Bugs : I hope not. May Not Run With... : Anything other than Skulltag/Zandronum. * Copyright / Permissions * Authors MAY use the maps, textures, sounds, sprites, etc. of this file as a base for modification or reuse. However, you may MAY NOT use the Decorate or ACS. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.