Light-Maze

Light-Maze

Light-Maze is based on JumpMaze and Cooperative.

Filenames
light_maze_v3.1.wad
Size
28.68 MB
MD5
258f61461c8aa793939249f8887d46a4
SHA-1
bf62fa7905ded5463efebcfd25ef75c637fc810e
SHA-256
274a7cabb187cd4a38a08c905f94a92af17625dced2c5114b22ea3b41326163b
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
519
Maps
LM91, LM10, LM08, LM02, LM90, LM09, LM07, LM11, LM05, LM03, LM04, LM06, LM01

Read Me

===========================================================================
Advanced engine needed  : Skulltag / Zandronum
Primary purpose         : Single-player + Cooperative 8 players
===========================================================================
Title                   : Light-Maze
Filename                : Light_Maze_v3.1.wad
Release date            : 2013-05-15
Author                  : Lightning
Current clan           : <5f5f>, <J>
Email Address           : [email protected]

Description             : Light-Maze is based on JumpMaze and Cooperative.
In every level you will meet new monsters, pass mechanisms which activate traps and reach a exit.

Additional Credits to   : ID Software, Music Soundtrack creators, CutmanMike, Sprite artists.
===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No, DECORATE and ACS.
Demos                   : No
Other                   : Yes
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : LM01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : The max player limit is eight.
Difficulty Settings     : No


* Construction *

Base                    : From scratch.
Build Time              : One map's buildtime around 3-4 days. (If I work hard everyday)
Editor(s) used          : Doom Builder 1, SLumpEd, Slade, Paint.NET.
Known Bugs              : None known so far, please contact me if you find any bug.
May Not Run With        : Anything that isn't called Skulltag / Zandronum.
Tested With             : Skulltag.exe, Zandronum.exe


* Copyright / Permissions *

Don't steal anything without my permission.


* Where to get the file that this text file describes *

http://zandronum.com/forum/showthread.php?tid=351

Maps

Cross The Islands

Cross The Islands (LM91)

Deathmatch Spawns
0
Co-op Spawns
8
The Crypted Base

The Crypted Base (LM10)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
105
Lava Caves

Lava Caves (LM08)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
85
Tropical Zone

Tropical Zone (LM02)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
25
Walkin' Colors

Walkin' Colors (LM90)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
125
Maintained Monster Tunnels

Maintained Monster Tunnels (LM09)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
95
Gotcha Remake

Gotcha Remake (LM07)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
75
The Forgotten Islands

The Forgotten Islands (LM11)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
105
The Forest

The Forest (LM05)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
55
Close sea

Close sea (LM03)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
35
The Forgotten Mine

The Forgotten Mine (LM04)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
45
Highway Cliffs

Highway Cliffs (LM06)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
65
Lava Town

Lava Town (LM01)

Deathmatch Spawns
0
Co-op Spawns
10
Par Time
10

Graphics