Dark Fortress and the House That Sits in the Center

Dark Fortress and the House That Sits in the Center

This edition combined the two wads together with added new sky and music. GZDoom features like 3D floor, mirrors, and swimmable water. A simple fortress wad ...

Filenames
gzforthousem.wad
Size
1.08 MB
MD5
2487cce26ded0caeb9f1af389a4e5de4
SHA-1
d4ace2989b155df687015a6774f8485f6e5268c2
SHA-256
2f33fca60722bf6277d485dcbc29146f1fcf4e5ae30f82d22e444573fe38e1b8
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
11
Maps
MAP01, MAP02

Read Me

===========================================================================
Advanced engine needed  : GZDoom (recent and open gl) or Zandronum 3.0
Primary purpose         : Two levels included
===========================================================================
Title                   : Dark Fortress and the House That Sits in the Center 
Filename                : gzforthousem.wad 
Release date            : 5/20/2018
Author                  : Guy M. Babin
Email Address           : [redacted]
Other Files By Author   : main2.wad (main2d2.wad), zdmpro11.wad, and others not
                          to mention
Misc. Author Info       : Hobbyist who like creating media stuff.

Description             : This edition combined the two wads together with added new sky and music.
			  
			  GZDoom features like 3D floor, mirrors, and swimmable water.
			  A simple fortress wad and a simple house wad.
                          			  
			  MAP01 and MAP02

Music (MIDI2MUS)	: D_RUNNIN ("Escape fron New York" by John Carpenter and Alan Howarth)
			  D_Stalks ("Escape fron LA" by John Carpenter and Shirley Walker)	
			  			 

===========================================================================
* What is included *

New levels              : Yes (MAP01 to MAP02)
Sounds                  : No 
Music                   : Yes
Graphics                : Yes (sky texture)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : GZDoom (recent) or Zandronum 3.0 (recent)
Optional files          : Brutal Doom v21 beta (with flashlight capability)


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : NO
Other game styles       : None
Difficulty Settings     : Not implemented (Hard)


* Construction *

Base                    : From scratch
Build Time              : About two weeks
Known Bugs              : Key Doors Won't Function on older Zandronum 2.0 (use 3.0)
May Not Run With        : Other ports
Tested With             : GZDoom, Zandronum 3.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: http://www.moddb.com/  and mirrors

Author's website:  http://www.babins.org/Guy/

--end--

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4