Lightning DeathMatch SkullTag Edition
Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get completely r...
Filenames
ldm-st.wad
Size
3.78 MB
MD5
42c95b972698af21cbd5a07b751bbd5a
SHA-1
d055ee9a2e1e5a32f3b5dd475681b9b67af5de54
SHA-256
5e81b5a89230255a9c7617a6b323aae678c7f589adb48558124381f5877c1d6f
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
298
Maps
MAP32, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP16, MAP01, MAP15, MAP08
Download
Read Me
=========================================================================== Archive Maintainer : DoomWorld IDgames Update to : ldm-beta.wad Advanced engine needed : SkullTag Primary purpose : Deathmatch =========================================================================== Title : Lightning DeathMatch SkullTag Edition Filename : ldm-st.wad Release date : Friday, July 14th, 2006 Author : Infurnus Email Address : [email protected] Other Files By Author : http://www.freewebs.com/infurnus/projects.htm http://www.geocities.com/gamemaster9002/dl.html Misc. Author Info : CRAZY TASTY! Description : Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get completely re-mastered classics from the original, but new and un-released maps from the author! EDIT: Yes, map02 is based on q3dm1! Additional Credits to : ID software, SkullTag, vgmusic.com, modarchive.com Clan UniDoom, Tom_D, Shockwav3, Sean "Nightfang" White, many others =========================================================================== * What is included * New levels : 16 normal levels and 1 secret level Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : no * Play Information * Game : DOOM2 Map # : map01 to map16 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : LMS support hasn't been tested yet Difficulty Settings : Not on every map * Construction * Base : New from scratch plus old ldm-beta maps remade/polished Build Time : countless days and hours Editor(s) used : DoomBuilder for mapping, DeePsea for lump editing Known Bugs : Some MIDIs might break, most notably map16's music. May Not Run With... : Legacy, doom2.exe, EDGE, etc * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.doomworld.com/idgames/ when released FTP sites: