Mercury Rain (v1.1)
A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).
Filenames
mercuryr.wad
Size
3.57 MB
MD5
00fa090a1982d63d5327a9e03edfb789
SHA-1
c0607067a7895e433e852905ee940d8b452e08e9
SHA-256
d6f7301596c2accbf97f0323f5fd3f3203b442904d9ead9ba9d34ad348fe60ff
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
216
Maps
MAP01
Download
Read Me
=========================================================================== Archive Maintainer : Please file to /Ports. Update to : mercuryr.zip Advanced engine needed : ZDoom, GZDoom, Zandronum 3.0 =========================================================================== Title : Mercury Rain (v1.1) Filename : mercuryr.wad Release date : 5 March 2017 Author : Jimmy Email Address : [redacted] Other Files By Author : Jenesis, Jenocide DM, Jiffy Bag, Jimmy's Jukebox, Jungle Spirits, The Joy of Mapping, Harmony/Plutonia/Revolution MIDI Packs. Misc. Author Info : He didn't know you were Russian. Description : A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project). You're stuck on the weather-worn planet Ratama with only a bunch of hostile aliens for company. Find a way off it and kill everything in your way. Additional Credits to : See the CREDITS text lump in the WAD, a lot of external resources were used. TerminusEst13 for hosting the DUMP projects. Memfis for some mapping inspiration. Mike "Cyb" Watson for setting inspiration. =========================================================================== * What is included * New levels : MAP01 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : ZDoom MAPINFO * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Yes, untested Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Some considerable time Editor(s) used : Doom Builder 2, GZDoom Builder, SLADE May Not Run With... : Non-ZDoom ports Tested in G/ZDoom and Zandronum 3.0-alpha * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.jamespaddockmusic.com/ http://jimmy.the-powerhouse.net/WAD/ =========================================================================== Try killing all the skull growths, and hitting all the switches. :)