Skulltag Soccer
Filenames
stfball.wad
Size
5.71 MB
MD5
7fbe69b86ee664adf1160c15b3e54600
SHA-1
cfab6d8d6a10574590319606fd368fa54509859c
SHA-256
025f705317fa7d76b3a30a4b55ad346db3f11bbb19a29ce5873e8c72390e760d
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
339
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
Download
Read Me
=========================================================================== Update to : levels/doom2/Ports/s-u/ Advanced engine needed : Skulltag .96d or higher Primary purpose : Teamgame =========================================================================== Title : Skulltag Soccer Filename : stfball.wad Release date : July 27, 2005 Author : The authors of ZFBall and Brandon Del Bel Email Address : [email protected] Misc. Author Info : Andrew Shepard: Lead designer, mapper, and coder Jean-Francois Thibault: ACS scripting Brandon Del Bel: Skulltag version Description : This is a soccer modification for the Skulltag teamgame mode. Additional Credits to : Brad Carney for making this work. Also see ZFBall.txt =========================================================================== * What is included * New levels : 6 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Decorate and ACS Other files required : None * Play Information * Game : Doom 2 Map # : Map01 - Map06 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : Teamgame Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : unknown for the original / a couple hours for the ST version Editor(s) used : unknown for the original / Doom Builder for the ST version Known Bugs : This won't work with the "no monsters" dmflag selected. I haven't tested compatibility with any other flags. May Not Run With... : Anything other than Skulltag * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors