Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps!
The archive contains the maps, sent on competition which was held in iddqd.ru on July, 7-24th, 2010. The idea of competition was that the map, cr...
Doomed Space Wars is a Star Wars-inspired mapset but with mostly Doom enemies and weapons. There are 9 levels divided into 3x 3 level mini episod...
It was around 2054 when everything ended. And considering how far we had gotten, the fall was especially hard. Rapid advances in nuclear fusion t...
While driving in the middle of the night, a mysterious figure in the dark wanders into the path of your car, making you turn and crash into a wal...
A epic tale of romance, passion and heroism about Foxxy's wonderful Mother.
Single-player megawad that pits the player against the forces of Castle Doom. I tried to keep it generic so that the various advanced ports can a...
XASER'S SHiTWADS is a set of ten levels (+1 secret) However, the thing about these levels is that they are all kind of "Joke Maps". Some are old ...
Well, I made this map mainly to improve my scripting skills, but that is left to you to decide. Well, speaking about the map, I wanted to build a...
UAC infantry squad arrives in a remote island complex #502, located on one of the planets in the lived-in space sector. After the "incident" on M...
A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.
This is basicly my wad from VineSauce mapping contest, with few improvements.
A small castle level. Your objective is to clear out all the enemies, then exit the castle.
Okay, this is an arena map with imps and stuff. Survive as long as you possibly can and get a high score.
My first four maps I put together over two weeks or so. The main intent was to have some fun, though not very challenging, gameplay. School's sta...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
A sprawling coastal castle swarming with Hellspawn
This is just a collection of maps I've abandoned in my attempt to make a Megawad. =.=''' So I make those into a Megawad. Playable, but expect abs...
A recreation of the classic 90's British TV gameshow "The Crystal Maze". I did make a vanilla version of the maze back in 2000 (Fragport map 32) ...
A hell gate rose within the Congo Sector's main stronghold and its spawn completely destroyed all of the marines within the area. The main strong...
Demons have taken over the inside of a mountain and it's up to you to clear it out. Do you have what it takes to traverse the Depths of Fear? Can...
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, whi...
Title explains it all, a level set in a fortress by the coast. It takes around 6 minutes to complete, and is designed to be played on ultra-viole...
Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining th...