Mega5 Deathmatch series!
Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps!
Filenames
mega5.wad
Size
15.08 MB
MD5
e5ef9bea407178e3abf47274693e33fe
SHA-1
d1a47d11a8a48b69cccf577c761e56a3e4c87f08
SHA-256
b23919a05f8b4399c953b50c12e2b5e05b8080cb73268ccf9577ecd6f4e00824
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
490
Maps
MAP03, MAP04, MAP07, MAP10, MAP11, MAP14, MAP19, MAP20, MAP08, MAP12, MAP06, MAP22, MAP02, MAP17, MAP21, MAP15, MAP09, MAP01, MAP13, MAP18, MAP00, MAP16, MAP05
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Zdoom and zdoom based engines, Jdoom, Prboom, Legacy, Edge, just about anything above Chocolate-Doom. Primary purpose : Deathmatch =========================================================================== Title : Mega5 Deathmatch series! Filename : mega5.wad Release date : 4-14-2010 Author : Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode Email Address : [email protected] Other Files By Author : Here: http://home.comcast.net/~mrrocket Misc. Author Info : I am a DM machine! Description : Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps! =========================================================================== =========================================================================== Additional Credits to : Id software, all sourceport developers, all map editing/utility developers, and the Doom2 Deathmatch community in general. Music credit in Map00! for the song: The Orichalcon ? megAsfear goes to artist: (Orichalcon aka Lee Barber): http://orichalcon.co.nr/ Email verification with Lee's ok and (ocremix): http://doom2.ocremix.org/ Extra credit: Some script credit goes out to: Logan_MTM and Tribeam for versions and ideas. Thanks guys, You Rock! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Additional Credits for play tests and suggestions: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ r, Croesus, Grotug, Greans, Mike Reiner As well as all project map authors during pre-release test phases +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =========================================================================== * What is included * New levels : 22 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Has MAPINFO and other Lump elements for sourceports that support it without braking compatibility with sourceports that don't. There is a zbased MAP00 portal map for zdoom, gzdoom and skulltag games! Other files required : No * Play Information * Game : DOOM2 Map # : MAP01 ~ MAP22 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-8 Player : Designed for Other game styles : None Difficulty Settings : Map13, depending on the skill setting will allow a BFG or Soulsphere in place of one another. Map19, there is a BFG in this map that will only be reveled if first a switch is hit and then the Icon of sin face/ZZZface texture is fired at. In PrBoom and Doomsday engines it will only be activated when shot with a pistol, shotgun or chaingun. There is nocrouch and nojump in (some) of the maps for compatiblity reasons in ports that support this sort of thing, other than that (use standard DM2.) View your local DM rule book for more info. * Construction * Base : New from scratch Build Time : Overall about 80+ hours Editor(s) used : Doombuilder, Doombuilder2, Xwe, Wintex, Enddoom screen editor for prboom, some authors also used WadAuthor and Deep97 for creating maps. Known Bugs : Shouldn't be any. Some maps have a high SEG count and may run undesirably in some source engines, eg MAP01 ~ motherbaord map. May Not Run With... : Due to SEG limitations and VPO: Doom2.exe, Chocolate-Doom Additional Notes : ( * Set a Fraglimit, KILL.. or be killed.. * ) Skulltag servers, just add MAP00 in the map list, Enjoy! =========================================================================== : MEGA5 is : MAP00 ------ Level HUB ~ Optional for Zbased ports ---- MR.Rocket MAP01 ------ Motherboard ------------------------------ Mr.Rocket MAP02 ------ MicroStorage ----------------------------- Logan MTM MAP03 ------ MegaStorage ------------------------------ Nomad MAP04 ------ Toothpick Storage Depot ------------------ Exl MAP05 ------ O'skual ---------------------------------- Mr.Rocket MAP06 ------ Damage ----------------------------------- Mr.Rocket MAP07 ------ Cross Roads ------------------------------ DooMAD MAP08 ------ Green Machine ---------------------------- Mr.Rocket MAP09 ------ Hells Fury ------------------------------- AlysiumX MAP10 ------ Moonhenge -------------------------------- Darkwave000 MAP11 ------ ORB Stadium ------------------------------ Macro11_1 MAP12 ------ Marble Madness --------------------------- AlysiumX MAP13 ------ Paradox ---------------------------------- Mr.Rocket MAP14 ------ Rings ------------------------------------ Ace MAP15 ------ Furnace ---------------------------------- Exl MAP16 ------ Dw29 ------------------------------------- Grotug MAP17 ------ Hot Wired -------------------------------- Mr.Rocket MAP18 ------ D5M1 Reincarnate ------------------------- Mr.Rocket MAP19 ------ Demon Scape ------------------------------ Mr.Rocket MAP20 ------ Return to Megadeth ----------------------- Mr.Rocket MAP21 ------ Devils Dens ------------------------------ Rebelcrow MAP22 ------ Epistaxis -------------------------------- Zinkai =========================================================================== * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * Web sites: http://home.comcast.net/~mrrocket/Files/mega5.zip FTP sites:
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Zdoom and zdoom based engines, Jdoom, Prboom, Legacy, Edge, just about anything above Chocolate-Doom. Primary purpose : Deathmatch =========================================================================== Title : Mega5 Deathmatch series! Filename : mega5.wad Release date : 4-14-2010 Author : Various ~ See ( MEGA5 is ) below. Compiled by Mr.Rocket aka Ron Goode Email Address : [email protected] Other Files By Author : Here: http://home.comcast.net/~mrrocket Misc. Author Info : I am a DM machine! Description : Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps! =========================================================================== =========================================================================== Additional Credits to : Id software, all sourceport developers, all map editing/utility developers, and the Doom2 Deathmatch community in general. Music credit in Map00! for the song: The Orichalcon – megAsfear goes to artist: (Orichalcon aka Lee Barber): http://orichalcon.co.nr/ Email verification with Lee's ok and (ocremix): http://doom2.ocremix.org/ Extra credit: Some script credit goes out to: Logan_MTM and Tribeam for versions and ideas. Thanks guys, You Rock! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Additional Credits for play tests and suggestions: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ r, Croesus, Grotug, Greans, Mike Reiner As well as all project map authors during pre-release test phases +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =========================================================================== * What is included * New levels : 22 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Has MAPINFO and other Lump elements for sourceports that support it without braking compatibility with sourceports that don't. There is a zbased MAP00 portal map for zdoom, gzdoom and skulltag games! Other files required : No * Play Information * Game : DOOM2 Map # : MAP01 ~ MAP22 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-8 Player : Designed for Other game styles : None Difficulty Settings : Map13, depending on the skill setting will allow a BFG or Soulsphere in place of one another. Map19, there is a BFG in this map that will only be reveled if first a switch is hit and then the Icon of sin face/ZZZface texture is fired at. In PrBoom and Doomsday engines it will only be activated when shot with a pistol, shotgun or chaingun. There is nocrouch and nojump in (some) of the maps for compatiblity reasons in ports that support this sort of thing, other than that (use standard DM2.) View your local DM rule book for more info. * Construction * Base : New from scratch Build Time : Overall about 80+ hours Editor(s) used : Doombuilder, Doombuilder2, Xwe, Wintex, Enddoom screen editor for prboom, some authors also used WadAuthor and Deep97 for creating maps. Known Bugs : Shouldn't be any. Some maps have a high SEG count and may run undesirably in some source engines, eg MAP01 ~ motherbaord map. May Not Run With... : Due to SEG limitations and VPO: Doom2.exe, Chocolate-Doom Additional Notes : ( * Set a Fraglimit, KILL.. or be killed.. * ) Skulltag servers, just add MAP00 in the map list, Enjoy! =========================================================================== : MEGA5 is : MAP00 ------ Level HUB ~ Optional for Zbased ports ---- MR.Rocket MAP01 ------ Motherboard ------------------------------ Mr.Rocket MAP02 ------ MicroStorage ----------------------------- Logan MTM MAP03 ------ MegaStorage ------------------------------ Nomad MAP04 ------ Toothpick Storage Depot ------------------ Exl MAP05 ------ O'skual ---------------------------------- Mr.Rocket MAP06 ------ Damage ----------------------------------- Mr.Rocket MAP07 ------ Cross Roads ------------------------------ DooMAD MAP08 ------ Green Machine ---------------------------- Mr.Rocket MAP09 ------ Hells Fury ------------------------------- AlysiumX MAP10 ------ Moonhenge -------------------------------- Darkwave000 MAP11 ------ ORB Stadium ------------------------------ Macro11_1 MAP12 ------ Marble Madness --------------------------- AlysiumX MAP13 ------ Paradox ---------------------------------- Mr.Rocket MAP14 ------ Rings ------------------------------------ Ace MAP15 ------ Furnace ---------------------------------- Exl MAP16 ------ Dw29 ------------------------------------- Grotug MAP17 ------ Hot Wired -------------------------------- Mr.Rocket MAP18 ------ D5M1 Reincarnate ------------------------- Mr.Rocket MAP19 ------ Demon Scape ------------------------------ Mr.Rocket MAP20 ------ Return to Megadeth ----------------------- Mr.Rocket MAP21 ------ Devils Dens ------------------------------ Rebelcrow MAP22 ------ Epistaxis -------------------------------- Zinkai =========================================================================== * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * Web sites: http://home.comcast.net/~mrrocket/Files/mega5.zip FTP sites:
Maps
Endoom
_____________________________________________________________________________ Thank you for playing (MEGA5) An official Megasphere Mega DM wad! _____________________________________________________________________________ _____________ _____________ ______________ MEGA5 IS ______________ Mr.Rocket Exl DooMAD Grotug Logan MTM Zinkai Nomad Rebelcrow Macro11_1 Alysiumx Darkwave0000 Ace ________________________________________________________________ DOOM WAS CREATED BY id SOFTWARE: Programming: John Carmack, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen Tech Support: Shawn Green BIZ: Jay Wilbur