Mega5 Deathmatch series!

Mega5 Deathmatch series!

Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps!

Filenames
mega5.wad
Size
15.08 MB
MD5
e5ef9bea407178e3abf47274693e33fe
SHA-1
d1a47d11a8a48b69cccf577c761e56a3e4c87f08
SHA-256
b23919a05f8b4399c953b50c12e2b5e05b8080cb73268ccf9577ecd6f4e00824
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
490
Maps
MAP03, MAP04, MAP07, MAP10, MAP11, MAP14, MAP19, MAP20, MAP08, MAP12, MAP06, MAP22, MAP02, MAP17, MAP21, MAP15, MAP09, MAP01, MAP13, MAP18, MAP00, MAP16, MAP05

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Zdoom and zdoom based engines,
                          Jdoom, Prboom, Legacy, Edge,
                          just about anything above Chocolate-Doom.
Primary purpose         : Deathmatch
===========================================================================
Title                   : Mega5 Deathmatch series!
Filename                : mega5.wad
Release date            : 4-14-2010
Author                  : Various ~ See (  MEGA5 is ) below.
                          Compiled by Mr.Rocket aka Ron Goode
Email Address           : [email protected]
Other Files By Author   : Here: http://home.comcast.net/~mrrocket
Misc. Author Info       : I am a DM machine!
Description             : Mega5 is an Old Skool style Deathmatch Mega wad  
                          made for the Doom II game, 
                          and just about any Doom source engine. 
                          Includes 22 deathmatch maps!  

===========================================================================
===========================================================================			  

Additional Credits to   : Id software, all sourceport developers, all map 
editing/utility developers, and the Doom2 Deathmatch community in general.
Music credit in Map00! for the song: The Orichalcon ? megAsfear 
goes to artist: (Orichalcon aka Lee Barber): http://orichalcon.co.nr/
Email verification with Lee's ok and (ocremix): http://doom2.ocremix.org/
Extra credit: Some script credit goes out to: Logan_MTM and Tribeam 
for versions and ideas.
Thanks guys, You Rock! 


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Additional Credits for play tests and suggestions:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

r, Croesus, Grotug, Greans, Mike Reiner
As well as all project map authors 
during pre-release test phases  

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===========================================================================
* What is included *
New levels              : 22
Sounds                  : Yes
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Has MAPINFO and other Lump elements
                          for sourceports that support it without braking 
                          compatibility with sourceports that don't. 
                          There is a zbased MAP00 portal map for zdoom, 
                          gzdoom and skulltag games!
Other files required    : No
* Play Information *
Game                    : DOOM2
Map #                   : MAP01 ~ MAP22 
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Map13, depending on the skill setting will allow 
                          a BFG or Soulsphere in place of one another.
                          Map19, there is a BFG in this map that will only
                          be reveled if first a switch is hit and then the 
                          Icon of sin face/ZZZface texture is fired at. 
                          In PrBoom and Doomsday engines it will only be 
                          activated when shot with a pistol, shotgun or 
                          chaingun.
                          There is nocrouch and nojump in (some) of the 
                          maps for compatiblity reasons in ports that
                          support this sort of thing, other than that 
                          (use standard DM2.) View your local DM rule book
                          for more info. 

* Construction *
Base                    : New from scratch
Build Time              : Overall about 80+ hours
Editor(s) used          : Doombuilder, Doombuilder2, Xwe, Wintex,
                          Enddoom screen editor for prboom, some authors
                          also used WadAuthor and Deep97 for creating maps.
Known Bugs              : Shouldn't be any. Some maps have a high SEG count
                          and may run undesirably in some source engines,
                          eg MAP01 ~ motherbaord map.
May Not Run With...     : Due to SEG limitations and VPO: 
                          Doom2.exe, Chocolate-Doom

Additional Notes        : ( * Set a Fraglimit, KILL.. or be killed.. * )
                          Skulltag servers, just add MAP00 in the map list,
                          Enjoy!

===========================================================================
                        
                         :  MEGA5 is :

MAP00 ------ Level HUB ~ Optional for Zbased ports ---- MR.Rocket 
MAP01 ------ Motherboard ------------------------------ Mr.Rocket 
MAP02 ------ MicroStorage ----------------------------- Logan MTM 
MAP03 ------ MegaStorage ------------------------------ Nomad 
MAP04 ------ Toothpick Storage Depot ------------------ Exl 
MAP05 ------ O'skual ---------------------------------- Mr.Rocket 
MAP06 ------ Damage ----------------------------------- Mr.Rocket 
MAP07 ------ Cross Roads ------------------------------ DooMAD 
MAP08 ------ Green Machine ---------------------------- Mr.Rocket 
MAP09 ------ Hells Fury ------------------------------- AlysiumX 
MAP10 ------ Moonhenge -------------------------------- Darkwave000 
MAP11 ------ ORB Stadium ------------------------------ Macro11_1 
MAP12 ------ Marble Madness --------------------------- AlysiumX 
MAP13 ------ Paradox ---------------------------------- Mr.Rocket 
MAP14 ------ Rings ------------------------------------ Ace 
MAP15 ------ Furnace ---------------------------------- Exl 
MAP16 ------ Dw29 ------------------------------------- Grotug 
MAP17 ------ Hot Wired -------------------------------- Mr.Rocket 
MAP18 ------ D5M1 Reincarnate ------------------------- Mr.Rocket 
MAP19 ------ Demon Scape ------------------------------ Mr.Rocket 
MAP20 ------ Return to Megadeth ----------------------- Mr.Rocket 
MAP21 ------ Devils Dens ------------------------------ Rebelcrow 
MAP22 ------ Epistaxis -------------------------------- Zinkai 

===========================================================================


* Copyright / Permissions *
Authors (may NOT) use the contents of this file as a base for
modification or reuse.  

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  

* Where to get the file that this text file describes *

Web sites: 
          http://home.comcast.net/~mrrocket/Files/mega5.zip 
FTP sites:
===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Zdoom and zdoom based engines,
                          Jdoom, Prboom, Legacy, Edge,
                          just about anything above Chocolate-Doom.
Primary purpose         : Deathmatch
===========================================================================
Title                   : Mega5 Deathmatch series!
Filename                : mega5.wad
Release date            : 4-14-2010
Author                  : Various ~ See (  MEGA5 is ) below.
                          Compiled by Mr.Rocket aka Ron Goode
Email Address           : [email protected]
Other Files By Author   : Here: http://home.comcast.net/~mrrocket
Misc. Author Info       : I am a DM machine!
Description             : Mega5 is an Old Skool style Deathmatch Mega wad  
                          made for the Doom II game, 
                          and just about any Doom source engine. 
                          Includes 22 deathmatch maps!  

===========================================================================
===========================================================================			  

Additional Credits to   : Id software, all sourceport developers, all map 
editing/utility developers, and the Doom2 Deathmatch community in general.
Music credit in Map00! for the song: The Orichalcon – megAsfear 
goes to artist: (Orichalcon aka Lee Barber): http://orichalcon.co.nr/
Email verification with Lee's ok and (ocremix): http://doom2.ocremix.org/
Extra credit: Some script credit goes out to: Logan_MTM and Tribeam 
for versions and ideas.
Thanks guys, You Rock! 


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Additional Credits for play tests and suggestions:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

r, Croesus, Grotug, Greans, Mike Reiner
As well as all project map authors 
during pre-release test phases  

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===========================================================================
* What is included *
New levels              : 22
Sounds                  : Yes
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Has MAPINFO and other Lump elements
                          for sourceports that support it without braking 
                          compatibility with sourceports that don't. 
                          There is a zbased MAP00 portal map for zdoom, 
                          gzdoom and skulltag games!
Other files required    : No
* Play Information *
Game                    : DOOM2
Map #                   : MAP01 ~ MAP22 
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Map13, depending on the skill setting will allow 
                          a BFG or Soulsphere in place of one another.
                          Map19, there is a BFG in this map that will only
                          be reveled if first a switch is hit and then the 
                          Icon of sin face/ZZZface texture is fired at. 
                          In PrBoom and Doomsday engines it will only be 
                          activated when shot with a pistol, shotgun or 
                          chaingun.
                          There is nocrouch and nojump in (some) of the 
                          maps for compatiblity reasons in ports that
                          support this sort of thing, other than that 
                          (use standard DM2.) View your local DM rule book
                          for more info. 

* Construction *
Base                    : New from scratch
Build Time              : Overall about 80+ hours
Editor(s) used          : Doombuilder, Doombuilder2, Xwe, Wintex,
                          Enddoom screen editor for prboom, some authors
                          also used WadAuthor and Deep97 for creating maps.
Known Bugs              : Shouldn't be any. Some maps have a high SEG count
                          and may run undesirably in some source engines,
                          eg MAP01 ~ motherbaord map.
May Not Run With...     : Due to SEG limitations and VPO: 
                          Doom2.exe, Chocolate-Doom

Additional Notes        : ( * Set a Fraglimit, KILL.. or be killed.. * )
                          Skulltag servers, just add MAP00 in the map list,
                          Enjoy!

===========================================================================
                        
                         :  MEGA5 is :

MAP00 ------ Level HUB ~ Optional for Zbased ports ---- MR.Rocket 
MAP01 ------ Motherboard ------------------------------ Mr.Rocket 
MAP02 ------ MicroStorage ----------------------------- Logan MTM 
MAP03 ------ MegaStorage ------------------------------ Nomad 
MAP04 ------ Toothpick Storage Depot ------------------ Exl 
MAP05 ------ O'skual ---------------------------------- Mr.Rocket 
MAP06 ------ Damage ----------------------------------- Mr.Rocket 
MAP07 ------ Cross Roads ------------------------------ DooMAD 
MAP08 ------ Green Machine ---------------------------- Mr.Rocket 
MAP09 ------ Hells Fury ------------------------------- AlysiumX 
MAP10 ------ Moonhenge -------------------------------- Darkwave000 
MAP11 ------ ORB Stadium ------------------------------ Macro11_1 
MAP12 ------ Marble Madness --------------------------- AlysiumX 
MAP13 ------ Paradox ---------------------------------- Mr.Rocket 
MAP14 ------ Rings ------------------------------------ Ace 
MAP15 ------ Furnace ---------------------------------- Exl 
MAP16 ------ Dw29 ------------------------------------- Grotug 
MAP17 ------ Hot Wired -------------------------------- Mr.Rocket 
MAP18 ------ D5M1 Reincarnate ------------------------- Mr.Rocket 
MAP19 ------ Demon Scape ------------------------------ Mr.Rocket 
MAP20 ------ Return to Megadeth ----------------------- Mr.Rocket 
MAP21 ------ Devils Dens ------------------------------ Rebelcrow 
MAP22 ------ Epistaxis -------------------------------- Zinkai 

===========================================================================


* Copyright / Permissions *
Authors (may NOT) use the contents of this file as a base for
modification or reuse.  

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  

* Where to get the file that this text file describes *

Web sites: 
          http://home.comcast.net/~mrrocket/Files/mega5.zip 
FTP sites:

Maps

MAP03

MAP03

Deathmatch Spawns
5
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
8
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
7
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
7
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
8
Co-op Spawns
1
MAP14

MAP14

Deathmatch Spawns
8
Co-op Spawns
1
MAP19

MAP19

Deathmatch Spawns
7
Co-op Spawns
1
MAP20

MAP20

Deathmatch Spawns
6
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
10
Co-op Spawns
1
MAP12

MAP12

Deathmatch Spawns
7
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
10
Co-op Spawns
1
MAP22

MAP22

Deathmatch Spawns
9
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
9
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
8
Co-op Spawns
1
MAP21

MAP21

Deathmatch Spawns
8
Co-op Spawns
1
MAP15

MAP15

Deathmatch Spawns
8
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
8
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
1
MAP13

MAP13

Deathmatch Spawns
8
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
9
Co-op Spawns
4
MAP00

MAP00

Deathmatch Spawns
12
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
8
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
8
Co-op Spawns
1

Endoom

ENDOOM

ENDOOM

 
_____________________________________________________________________________   
                                                                                
      Thank you for playing  (MEGA5) An official Megasphere Mega DM wad!        
_____________________________________________________________________________   
      _____________                                        _____________        
       ______________             MEGA5 IS               ______________         
                                                                                
               Mr.Rocket           Exl                DooMAD                    
                                                                                
               Grotug              Logan MTM          Zinkai                    
                                                                                
               Nomad               Rebelcrow          Macro11_1                 
                                                                                
               Alysiumx            Darkwave0000       Ace                       
                                                                                
       ________________________________________________________________         
                                                                                
                       DOOM WAS CREATED BY id SOFTWARE:                         
             Programming: John Carmack, John Romero, Dave Taylor                
                        Art: Adrian Carmack, Kevin Cloud                        
              Design: Sandy Petersen    Tech Support: Shawn Green               
                              BIZ: Jay Wilbur                                   
                                                                                
                                                                                
                                                                               

Graphics