Four Maps

Four Maps

My first four maps I put together over two weeks or so. The main intent was to have some fun, though not very challenging, gameplay. School's started back up...

Filenames
4maps.wad
Size
710.38 KB
MD5
d1faccc0aea39642bccb6c79d12c95d3
SHA-1
c943a44b51bfd4fafd957e207b13c3580deb2696
SHA-256
4c0fee0a2bcc5d43b90b344dccc0ffe6bfd04701abbde03c831bd55b5ffea7e4
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
49
Maps
MAP02, MAP03, MAP01, MAP04

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : zDoom
Primary purpose         : Single Player
===========================================================================
Title                   : Four Maps
Filename                : 4maps.wad
Release date            : September 29, 2009
Author                  : Brian Knox aka "Snakes"
Email Address           : [email protected]
Other Files By Author   : 
Misc. Author Info       : 

Description             : My first four maps I put together over two weeks or so. 
			The main intent was to have some fun, though not very challenging, gameplay.
			 
			School's started back up, and I WAS going to do a major revamp of this,
			but don't have the time right now and would rather move on to new maps altogether.
			So, here they are in their final form. VERY slight tweaks.
Additional Credits to   : The usual suspects: id Software, creators of Doombuilder, sourceports, etc.
===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01-04
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Eh... 3-5 hrs. per map, I suppose. Map04 took longer than the others.
Editor(s) used          : Doombuilder
Known Bugs              : Don't know if it's a bug, but because the first map is in Hexen format, this isn't Boom compatible.
                          Also, on one occasion a cacodemon on Map04 teleported to a secret room
May Not Run With        : 
Tested With             : Gzdoom



* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.



Maps

MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
0
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
0
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1