Dark Tide
Filenames
dt-lutz.wad
Size
7.78 MB
MD5
44847ba08ffad4aa43adeccf6fd41f70
SHA-1
c89dbc9002ac4b3c80226dc4e895221d6c07222c
SHA-256
422bbc65081071eab0882211ed4a69f457e673dae9bc81ac49acc6f862cc4955
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom, Boom
Lumps
20
Maps
MAP01
Download
Read Me
================================================================ DARK TIDE ================================================================ Requires the Return Resource Pack: https://www.doomworld.com/idgames/themes/TeamTNT/return/retres - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command line: zdoom.exe -iwad [doom2.wad] -file retres.wad dt-lutz.wad ================================================================ Title : Dark Tide Filename : dt-lutz.wad Author : Chris Lutz of The Chaos Crew Email Address : [redacted] Homepage : http://www.doomworld.com/chaoscrew Other Releases : Doom II - Hellscape (d2h-lutz.zip) : Phobos: Anomaly Reborn (par-lutz.zip) : Caverns of Darkness (cc-cod.zip) : Inferno (inf-lutz.zip) : Millennium - Map30 : Doomworld's 10sectors.wad - Map26 : Misc. single levels Description : A sprawling coastal castle swarming : with Hellspawn Additional Credits to : id Software : TeamTNT : dew for incredible testing : Mechadon for an awesome sky : www.Doomworld.com for forums, hosting, : and community ================================================================ * Play Information * ---------------------------------------------------------------- Game : Doom II Map Number : Map01 Source Port : ZDoom/GZDoom (See Note Below) Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : Yes New Weapons: : No New Sounds : Return Resource Pack New Graphics : Return Resource Pack / Sky (Mechadon) New Music : No ---------------------------------------------------------------- * A Note on Source Ports * ---------------------------------------------------------------- What you really need to run this level is a BOOM/MBF-compatable, limit-removing source port. I did 98% of my testing with ZDoom, so that is what I recommend, but have verified it also runs with PrBoom 2.4.8.1. Also, there are two other things I should mention: - NO JUMPING! Jumping is for losers. - This level is a LOT easier if you can run under/over sprites (but not impossible if you can't). - Mouselook is HIGHLY RECOMMENDED (lest you get shredded by hitscanners in high towers). * Construction * ---------------------------------------------------------------- Base : New level from scratch Editors used : DoomBuilder2, Slade 3 Known Bugs : None that I know of Build Time : Six months ---------------------------------------------------------------- * Copyright / Permissions * ---------------------------------------------------------------- You may distribute this .WAD freely, provided you include all this text file with the .WAD file. Should you want to edit or include sub-portions of this level in any other project, send me an e-mail message and I will ponder your request. ---------------------------------------------------------------- ================================================================ Enjoy!