Second finalist Map for the 13°Cabro's map tournament on Arcades3d.net http://www.arcades3d.net/forosmf/index.php?topic=16334.0
Four Boom enhanced, Quake 2 inspired DM maps. I say Q2 inspired because of the damage sectors, although there aren't any death traps. Not a lot o...
trinity.wad A fair sized map modeled on a nukage refinery. Good challenging design!.
A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' m...
Map15 is a base-themed map, that gets progressively difficult. The map is somewhat non-linear in that it provides alternative paths, and involves...
The sequel to "The Breach" - 100 monsters for you this time. The "story" is...
An oldschool deathmatch map. The map is a blend of a traditional base melded into a rock cavern.
The first maps I ever made, they suck, look terrible and are cramped as shit. A reimaging/remake/restyling of DOOM II. Inspired by a ton of stuff...
My 32-level Megawad for Doom II/Final Doom, it has an MP3 Track for each level and text screen, uses ambient sounds from Doom 3, Quake 2 and othe...
No description here
My first map. Pretty easy. There's a bank, an electronic's store, a buffet, and other stuff. Explore. If you want to leave then go to the green b...
You're in a room with 3 teleporters That bring you to places with different themes. This wad is quite hard but most Doomers should be able to com...
Definitive version of Canary Squadron to replace all previous versions. This version has been tested all the way through in Doom95 to ensure it's...
I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is:
At the first time in my Doom mapping carreer, I could make a proper map for the holidays. Consider it as a speedmap because I was very fast at cr...
Sequal of mine crap Wolf3d level-style which contains also the (in)famous DECTSLG1.WAD whit newbie things inserted by me and some modifications. ...
One fine day two years ago MionicDonut decided that a megawad made in one month would be a nifty idea. Then he forgot about it for two years. Bef...
IHANAA LEIJONAT IHANAA!!!
A large base-style level with a lot of extra patches, textures, and sprites. Also something of an Episode One recreation.
This is a rather small map, it is ment to replace the first map in a megawad, so do not expect high level monsters or weapons, it is mostly pisto...
Fairly large in length. Eerie red rock walls. Good for one player or equally fun for deathmatch. Plenty of room to run around, ambush areas, cave...
This is a compilation of the WADs entered in SargeBaldy's seventeenth speedmapping exercise. Participants were given 100 minutes to create a map ...