MAYhem 2012

MAYhem 2012

One fine day two years ago MionicDonut decided that a megawad made in one month would be a nifty idea. Then he forgot about it for two years. Before doing so...

Filenames
mayhem12.wad
Size
10.75 MB
MD5
f25c4aadbbb0b652cc3b660623833e2e
SHA-1
98f151b30de114962c3f11b004f998329fe2b7ff
SHA-256
73f462a15eb7a6219e775a55381b4217a84dd94d2a987233016b9feea493394f
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
969
Maps
MAP01, MAP02, MAP05, MAP03, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP04

Read Me

===========================================================================
Advanced engine needed  : BOOM
Primary purpose         : Single play
===========================================================================
Title                   : MAYhem 2012
Filename                : Mayhem2012.wad
Release date            : July 17, 2012
Author                  : A buncha clowns
Email Address           : [email protected] (Phobus - added as we need 			          one for archiving purposes)
Other Files By Author   : Varies by author
Misc. Author Info       : Its a good thing we didnt have exams or couldn't
                          be arsed to do them.  We made doom maps this
                          month!  Priorities are awesome!
                          
                          You can find most of us on doomworld.  I'm
                          really speaking for myself but a lot of people
                          that worked on this wad seem to enjoy a good
                          speedmapping session.  Its a shame this wasn't
                          one.

Description             : One fine day two years ago MionicDonut decided
                          that a megawad made in one month would be a nifty
                          idea.  Then he forgot about it for two years. 
                          Before doing so again the idea was pushed forth
                          that the month of May 2012 would be an open call
                          to make some boom maps, and put everything
                          together into one 32-map megawad.  What was not
                          accounted for is that May is a busy time for
                          people doing college exams so they can become
                          lawyers and businessmen. Accordingly, only 12
                          maps we completed by the end of the month.  But
                          they are an enjoyable bunch of maps, and we are
                          still about five times more time efficient than
                          the CC4 crowd.
                          
                          At least we have that.
                          
                          The maplist is!
                          
                          01 - Vigilance
                          By Phobus
                          
                          02 - The Golden Age
                          By Walter C
                          
                          03 - Derpman 3D - The Other Game
                          By Walter C
                          
                          04 - Eerie Canals
                          By TheMionicDonut
                          
                          05 - Iron Industries
                          By Scypek2
                          
                          06 - The Metal
                          By Phobus
                          
                          07 - Red like Jungle
                          By Walter C
                          
                          08 - Hell's Ravines
                          By Scypek2
                          
                          09 - The Grudge
                          By Ribbiks
                          
                          10 - Infiltration
                          By Cannonball
                          
                          11 - A cold day in Hell
                          By Cannonnball
                          
                          12- Thematic Terror
                          By Moti and Kongming

Additional Credits to   : Tango for the Orange sky.
                          
                          Nick Baker for the recolored texture pack
                          
			  Phobus for making the labels and MAPINFO junk
                          because Donut sucks at it and is possibly
			  illiterate
			  (Note: map names are only present in ZDoom and
			  derived ports)
			  
			  Phobus for also getting this onto /idgames after
			  how many months

                          The midi-makers who works we unashamedly stole.
                          
                          All the playtesters, especially Phobus and walter
                          confalonieri! 
                          
                          The folks at YEDS for inspiring community
                          mapmaking in a time limit, and crafting the art
                          of waiting seven weeks for a finished product.
                          
                          Everybody who sat through my "hype-building",
                          which was totally not me putting off compiling
                          for seven weeks.
                          
                          Robert Downey Jr. for his impeccable work as Iron
                          Man. 
                          
                          And you, dear reader.
===========================================================================
* What is included *

New levels              : Twelve
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : May contain wheat products
Other files required    : Nope


* Play Information *

Game                    : Doom 2
Map #                   : 01-12
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only, sometimes
Deathmatch 2-4 Player   : Player starts only, sometimes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : It was made over a month.  Maps took between one
                          day and one month.
Editor(s) used          : Doombuilder 2, Slade3.  The usual rigamarole. 
Known Bugs              : Not every map has starts for coop/DM.  I may make
                          them more compatible.  Expect that version to
                          come out around 2016!
                          -TMD   
May Not Run With...     : a high fiber diet


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: DOOMWORLD!
	   http://www.phobus.servegame.com/doom/contributions.html (mirror on Phobus' site)

Maps

Vigilance

Vigilance (MAP01)

Deathmatch Spawns
7
Co-op Spawns
4
The Golden Age

The Golden Age (MAP02)

Deathmatch Spawns
0
Co-op Spawns
4
Iron Industries

Iron Industries (MAP05)

Deathmatch Spawns
0
Co-op Spawns
22
Derpman 3D: the other game

Derpman 3D: the other game (MAP03)

Deathmatch Spawns
0
Co-op Spawns
1
The Metal

The Metal (MAP06)

Deathmatch Spawns
5
Co-op Spawns
4
Red Like Jungle

Red Like Jungle (MAP07)

Deathmatch Spawns
0
Co-op Spawns
8
Hell's Ravines

Hell's Ravines (MAP08)

Deathmatch Spawns
0
Co-op Spawns
4
Grudge

Grudge (MAP09)

Deathmatch Spawns
0
Co-op Spawns
5
Infiltration

Infiltration (MAP10)

Deathmatch Spawns
0
Co-op Spawns
4
A Cold Day In Hell

A Cold Day In Hell (MAP11)

Deathmatch Spawns
0
Co-op Spawns
4
Thematic Terror

Thematic Terror (MAP12)

Deathmatch Spawns
0
Co-op Spawns
4
Eerie Canals

Eerie Canals (MAP04)

Deathmatch Spawns
7
Co-op Spawns
7