This was my first wad I've
The idea and goal of the project was to get maps from as many mappers as possible, one map per person, during the course of the year 2015. Anyone...
A short map making use of Nick Baker and Sam Woodman's Morister Resources texture pack. MAP01 is based off an older speedmap of mine done in late...
A collection of maps for the PSX Doom resource wad..
Just a simple linear boss map I made in 3 days, nothing awe-inspiring about it, just plug and play. Inspired by Scythe and 90's wads, low monster...
Four levels for Ultimate Doom running on M1 of each episode, roughly in the original episode's style. Had planned on expanding but lost interest ...
Three maps taking place in a virtual reality infected by Hell. Made in January-February of 2015, these were inspired by various cyberpunk, vaporw...
Mitnal
A custom single player mapset by members of Doomer Boards (doomer.boards.net)
This is a compilation of the WADs entered in SargeBaldy's sixth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 lev...
Small level taking place within an old graveyard and mausoleum. Pay respects to the dead by laying them back to rest once more and tend to its gr...
This is my first level created with the help of DoomBuilder. My intention behind building it was to recreate at least some part of the immense fu...
[Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex] It's been over a wee...
An old haunted abandoned creepy monolithic structure on the old island floating above hell. With cool lighting. Used E2M2 for the music.
In the spirit of "special Squad Cobra 11" and "Return to Deimos Shityard", Here's a bunch of cute, insane and WTF speedmapping short maps.<br><br...
Quick map for slaying some revvies.
///NOTE: THIS IS A COOPERATIVE-FRIEND EDITION ///OF PREVIOUSLY SUBMITTER ODE OF RESURRECTION. ///IF YOU WERE JUST FINE WITH THE OLD MAP, ///IGNOR...
This is my attempt at making 9 maps inspired by one of my favorite megawads, Scythe! Each map is fairly small and should only take a few minutes ...
4 levels for boom format using Darkening 2 textures
Ultimatum is a project that I've had in mind for several years now. Basically, every mapper was randomly given a limitation made up from over the...
A quick and experimental level. MAP07 is the primary map, MAP32, which is one of my eariler levels was added later as an extra. This was original...