Fiskmaps I : Descend

Fiskmaps I : Descend

[Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex] It's been over a week since the ...

Filenames
fskmps01.wad
Size
1.84 MB
MD5
f44d75cbe236dd6b15b7dea9de2eddab
SHA-1
f2eb65933d2b4d843daed71b12b8b5e20188edaa
SHA-256
57a696806ee85bd706134254ce600d321c4e47728f00a023e12b8c46abfab8cc
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
159
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : Ty Halderman
Advanced engine needed  : Limit-removing
Primary purpose         : Single play
===========================================================================
Title                   : Fiskmaps I : Descend
Filename                : fskmps01.wad
Release date            : 09/16/09
Author                  : Elric "Darkhaven" Sullivan
Email Address           : [email protected]
Other Files By Author   : f-tmcrr.wad

Description             : [Incoming message to Corporal Adrian "Wolf"
                          Polonsky / Marine Force Recon Charlie-9 Squad /
                          Outside AXIR Laboratory Complex]
                          
                          It's been over a week since the rest of your
                          squad was separated from you on the mountain
                          pass, which is now closed off due to the toxic
                          rain moving in from the direction you came. The
                          chances of you making it to the AXIR airfield to
                          complete your mission are slim to none, but it's
                          down to you. If you're going to make a move, you
                          have to make it now... You don't know what's
                          going to be launched, but you have to stop it.

Additional Credits to   : Bashe, Esselfortium
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Roughly 3 days
Editor(s) used          : Doom Builder 2, XWE
Known Bugs              : Crashes doom2.exe with "[large number] >=
                          numlumps".
May Not Run With...     : doom2.exe, non-limit-removing ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.zshare.net/download/656718895ce9c97f/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
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