The Icon Of Sin's Hideout

The Icon Of Sin's Hideout

This was my first wad I've

Filenames
sinhfix.wad
Size
1.88 MB
MD5
92db0c9fc3e0a91e95bea05ca969c9d9
SHA-1
f54e9aba0fae0b748fb5d1a39541701d6f8576ff
SHA-256
158b639495f54eead1a2f7d8474b44b3be0a900c85445675f8175f9d2817468a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
17
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single and Co-op
===========================================================================
Title                   :  The Icon Of Sin's Hideout
Filename                : SinHFix.Zip
Release date            :  March 11, 2013
Author                  : Omegalore
Email Address           : [email protected]
Other Files By Author   :  SRFINAL and SRREDO
Misc. Author Info       :  Into Skulltag and doing DOOM's researh 
and study it. Yes, I am indeed a nerd.
Description             :  This was my first wad I've 
made until I published SRFINAL and SRREDO. 
Also fixed tags on lift and door. Right after you've 
slain the demon's  from hell, you take a well 
earned vacation. about a year later, The icon of 
sin resurrected  and created a new hide out. You 
went back  to base and the first thing you've seen 
are Spectures. You must stop the Icon Of Sin and 
stop him for good!  Tried to put the Boss Brain in Icon of Sin, 
but I did the  setup wrong. He's in a room in the end. Sorry. 
May cause  lag at the end due to ambush. I highly rrecommend
using ZDoom for Mapname change and sky change.
Additional Credits to   : id Software for this kick-butt game, Carn for 
Skulltag, and my Friends who are Doomers
===========================================================================
* What is included *

New levels              :  1
Sounds                  :  No
Music                   :  Yes
Graphics                : No
Demos                   : No
Other                   : Yes
Other files required    DOOM2

* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           :  Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : Co-op
Difficulty Settings     : No


* Construction *

Base                    :  Modified
Build Time              :  1 month
Editor(s) used          : Doombuilder 2
Known Bugs              :  Dead Marine Levitates. Tried 
to not let him, but I don't know which one it is. I 
spawned a lot of them. Entrance to final room is blocked 
for some reason. Had to put teleport so you can enter that 
room.
May Not Run With        :  Non Boom ports



* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
5

Graphics