Ol' No Name

Ol' No Name

4 levels for boom format using Darkening 2 textures

Filenames
backup.wad, olnoname.wad
Size
16.78 MB
MD5
3f2259476781c8c12059b8ef46fe30c8
SHA-1
f1e815810135d2c353c6c19838f7ce0e731fcfdc
SHA-256
62118f74cd5c92f6e044b7dab09e6b03e058ada617226980b816ce44a14d081e
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
846
Maps
MAP01, MAP04, MAP03, MAP02

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Ol' No Name
Filename                : olnoname
Release date            : June 2015
Author                  : Octavarium
Email Address           : [redacted]
Misc. Author Info       : Cat
                          

Description             : 4 levels for boom format using Darkening 2 textures

Additional Credits to   :Demon of the Well, Dobu Gabu Maru and scifista42 for testing;
			 The people who made The Darkening 2 and textures;
			 Anyone who actually played this. Seriously. Thank you.
			 Music: Map 01 - Breath of Fire 3
				Map 02 - Jade Earth
				Map 03 - Castlevania... something
				Map 04 - James "Jimmy" Paddock
			 Bunch of other Peoples I've likely forgotten since it took almost 2 years to upload 
			 this. Outstanding work ethic. Sorry
===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-4
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Many eons
Editor(s) used          : Doombuilder 2, Slade 3, MSPaint
Known Bugs              : Probably slime trails
May Not Run With        : Stuff "lower" than Boom
Tested With             : PrBoom+ ZDoom GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
6
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
9
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
18

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14
PLAYPAL - 15
PLAYPAL - 16
PLAYPAL - 17