Uplink

Uplink

Three maps taking place in a virtual reality infected by Hell. Made in January-February of 2015, these were inspired by various cyberpunk, vaporwave, and oth...

Filenames
uplink15.wad
Size
20.90 MB
MD5
8a1cb1c987104c61dc4fea374a2fc0d6
SHA-1
f42a45c995cbb33b8f562a08ea9f336d2c8172b4
SHA-256
bfdd8401d4ef32604794aba9975d782f6529d9e9450d84d39b9eba1f9e99bfa9
WAD Type
PWAD
IWAD
Doom II
Engines
PRBOOM+, Limit Removing, Boom
Lumps
1883
Maps
MAP01, MAP02, MAP03

Read Me

===========================================================================
Advanced engine needed  : PrBoom+
Primary purpose         : Single play
===========================================================================
Title                   : Uplink
Filename                : UPLINK.WAD
Release date            : 12/06/2016
Author                  : Zoltan Schmidt "Katamori"
Email Address           : [redacted]
Other Files By Author   : Katamori 1024: Episode 1 + The Lost Era
                          Happy Birthday, Lainos! (doxtrib.wad)
                          Mori Christmas! (morixmas.wad)
                          Somewhere in Time (intime.wad)		
                          
                          Doomworld Mega Project contributions:
                          - 2012: Nukage Corridors
                          - 2013: 1024x32x10x10x3x2x1Monster
                          - 2014: unnamed (technically: Shinytown Estate;
                          MAP20)
                          - 2015: Doomed Monument
                          100 Lines: Convenient System Store (MAP05)
                          MAYhem 2013: Orange Night (MAP04)
                          Five Rooms of Doom: Cyberdemon Heliport (MAP12)
                          
                          several maps too shitty or insignificant to list
                          here
Misc. Author Info       : 22yr old guy from Hungary. Have made lotsa
                          different things, from Youtube LPs through game-
                          and webdev to writing. Loves heavy metal, science,
                          worldbuilding and anime. Creator of Terminus Nation
                          Universe: http://terminusnation.com

Description             : Three maps taking place in a virtual reality
                          infected by Hell. 
                          
                          Made in January-February of 2015, these were
                          inspired by various cyberpunk, vaporwave, and
                          other, similar sci-fi music and artworks - in fact,
                          it was intended to be the part of a bigger mapset
                          that couldn't happen eventually.
                          
                          I wish I could tell anything else, but that's all:
                          finished maps waiting in silence for almost two
                          years.
                          
                          I hope you enjoy them after so much pause! Good
                          luck!
                          
                          cc4-tex.wad fully included, with some textures
                          replaced by own creations.
                          
                          Music:
                          
                          "One Must Fall 2097 - Menu v1.1" MIDI
                          Maebashi Station - Chicago
                          Skaven - Walk it off
                          Deus Ex: Nihilum OST - Queens, ambient track
                          
                          

Additional Credits to   : Authors of corresponding textures from cc4-tex.wad.
                          
                          Authors of the music: Mark7, Super Lust
                          Recordings (https://superlust.bandcamp.com), 
                          Skaven (Peter Hajba) and RetroXor. 
                          An anonymous friend of mine for the new HUD and
                          other GFX. 
                          Lainos for a lump I used in one of the skies.
                          Ribbiks for blue fonts from Swim With The Whales.			
                          
                          Everyone who inspired me for this mapset, including
                          Obsidian. ('Into the Code')
===========================================================================
* What is included *

New levels              : MAP01-MAP03
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 3
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About one month.
Editor(s) used          : Doom Builder 2, SLADE 3, Paint.NET
Known Bugs              : Good question...good luck not to find any!
May Not Run With        : Chocolate Doom - obvious reasons.
Tested With             : PrBoom+, GLBoom+, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
3
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
3