This is a 1 map replacement for MAP14 of Final Doom: TNT Evilution. This map is intended to be like a 90's level (with weird scenarios, toilets, ...
Utilizing Jump or Crouch will break this level.
Consider this a tribute to the original Doom's E2M2. I always liked that level for some unexplainable reason, and thus felt it neccessary to emul...
This map is one of the many parts of the Secret Santa Imitation Project, led by Brian "Snakes" Knox. It was meant to imitate the style of Chris "...
Acutally this is my second map, as the first one has been never released, becuasue I've lost it and, well, it was made in 1996 by means of DEU 2....
32 wads that r wanted me to include in my next mega.
The Yeoman Engineers and Designers of Software (YEDS) are proud to present the YEDS Free-For-All Theater. With its comfortable leather seats and ...
A deathmatch level based on some houses on my street. In one of the basements is Stargate Command from the Sci-fi show "SG-1".
With the Toxin Refinery in the rear-view, you make your way to Phobos Mission Control where the computers crunching the data from the Phobos Anom...
After the release of Boom, I decided to test : out some of the new features of it. This : is a remake HOD30.WAD I did before with : some Boom imp...
Loosely based on a level from Duke 3d, although built from scratch. Contains some decorations and textures. I may or may not continue this series...
Easy day. Fast insert, quick recon and do a body count from the last mission. The COC reports no enemy life forces present. Well, you've heard th...
Claustrophobia 1024 2 is the community-made sequel to Claustrophobia 1024 which was released in June 2009. It's comprised of 34 brand-new maps re...
Small map I made towards the beginning of 2016 in between THT maps. Makes heavy use of floor scrollers and other Boom effects to create dynamic t...
The background to this level is weird... just like the level itself. I had a dream about a very weird Doom level, and when I woke up I remembered...
First map is a brand new map sets into a phobos mining facility, with a nice walk trought hell... The other maps was already uploaded and present...
The seventh Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Eight maps were fully completed, and the th...
A big and detailed bricks and metal map for Doom 2 inspired by John Dr. Sleep Anderson and Tom Mustaine.
31 small deathmatch wads, main idea was to create a set of levels for fast, but skilled, action.
This was designed for single play, however, starts for co-op & deathmatch were added but not beta tested. All skill settings were added.
Episode 2 themed techbase level, following the same difficulty curve as it's predecessor Abyssus. Centrum stands for "Center" or "Central area" i...
This is a collection of 32 levels previously unreleased (with the exception of REJECTS.WAD) this is a collection of levels I made from November 2...
After Two successful...ish endeavors, the MAYhem crew is back for its biggest, most ambitious, and closest to on time campaign yet! (Everything s...
Basically the idea is to run around and kill a lot of bad guys. Big, detailed SP map for DOOM II.