Azrael's second level
Acutally this is my second map, as the first one has been never released, becuasue I've lost it and, well, it was made in 1996 by means of DEU 2.0. Besides, ...
This WAD is corrupt, it may not load or play correctly.
Filenames
azrael2.wad
Size
639.61 KB
MD5
55da34c21b43b27eae6ea903f5c07e3a
SHA-1
475ac21ad457597c92a15d878d7f790267eeed85
SHA-256
849d68c819ca821a5bd8dbf1a2f8b66f55801e4cfe910fce88627e8e15c83a5d
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Zandronum, Boom
Lumps
16
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Zandronum + Brutal Doom ver. 0.19 Primary purpose : Single+Coop play & celebrating the Doom 2 20th ! =========================================================================== Title : Azrael's second level Filename : azrael2.wad Release date : October 2014 Author : Zbigniew Pietrzyk E-mail : [email protected] Misc. Author Info : I run my own company and occasionally find some time to fiddle with Doom level editors. Description : Acutally this is my second map, as the first one has been never released, becuasue I've lost it and, well, it was made in 1996 by means of DEU 2.0. Besides, as you can allegedly imagine, it was quite rudimentary - I was 14 years old then. So why would I return to editing Doom levels ? Primarily I've come back to playing Doom due to the Brutal Doom engine, which is truly magnificent (putting all the gore aside). Basically I've never played such a wonderful and action-packed mod before. EVER. Then I figured out, that I could make an attempt at creating a brand new level with a, comparing to DEU, comprehensive tool - Doom Builder. It was just a matter of being reminded of the 20th DOOM 2 anniversary and reading "Masters of Doom" and being inspired by John Romero in particular. Afterwards you can see the whole picture - inspiration for creativity galore. So all my credits and warmest thanks go to John Romero and I would like to dedicate this level to him. Otherwise this level would never have been created. Additional credits : Apart from John Romero, SGT_Mark_IV for creating Brutal DOOM and the authors of Doom Builder + slumped =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Difficulty Settings : Ultra-violence * Construction * Base : New from scratch Build Time : It's hard to tell, beause I would drop and come back to this project occasionally (real life). Editor(s) used : Doom Builder + slumped Known Bugs : None known May Not Run With... : You should play it with Brutal Doom v.0.19. Vanilla has NOT been tested ! Where to find this level: I'll put it onto doomworld ftp, but you may also get it from here: www.minecraft.net.pl/azrael2.zip --------------------------- * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.