It was a dark and stormy night...
This is a 1 map replacement for MAP14 of Final Doom: TNT Evilution. This map is intended to be like a 90's level (with weird scenarios, toilets, somewhat ran...
Filenames
itwas.wad
Size
308.08 KB
MD5
8deaa74285a52252d7e70399ea4bb10b
SHA-1
48c64886fabd2a7bed7d127adf64b4ffe28509da
SHA-256
c1b15207a9d6adcc06b336c5e86603c489ebd9108eb7995d50071a14730894b4
WAD Type
PWAD
IWAD
Doom II
Engines
PrBoom, Boom
Lumps
11
Maps
MAP14
Download
Read Me
=========================================================================== Advanced engine needed : PrBoom Primary purpose : Single + coop play =========================================================================== Title : It was a dark and stormy night... Filename : itwas.zip Release date : February 21st 2014 Author : mrthejoshmon Email Address : [email protected] Other Files By Author : Wastes.wad, WTP.wad, Inc_V4.wad, Comp.wad, AIRBSE.wad, Temp.wad, WOOO.wad and Term.wad Misc. Author Info : Does anybody read this part? Description : This is a 1 map replacement for MAP14 of Final Doom: TNT Evilution. This map is intended to be like a 90's level (with weird scenarios, toilets, somewhat random themes and easy difficulty) Story: "It was a dark and stormy night (Without the storm of course because I cannot make that in the Doom engine). You were scouting the distant corners of the distant planet known as Reaver, the planet is a massively industrious and heavily mined rocky wasteland, the owner of the VPR67 mining corporation (Mistress Vermia, a wicked bitch) own a mansion on the rocky mess of a planet to provide close control over its industry. You picked up a distress call from the mansion, turns out that a personal mission of Vermia was to mine through her basement to find the source of a mysterious droning sound... What she dug into was a portal to a hostile haven, her own little slice of hell. Within minutes, her entire mansion and personnel were transformed into haunted husks... Vermia was torn to shreds by her own security but Reaver brings in the UAC absolute fuck loads of profit, this must be why they sent scouting, to find out what happened to their pockets. Get into that excavation, enter the portal and then lock it down. Good luck soldier." Additional Credits to : The 90's baby! ID for Doom, Team TNT for Evilution, Codeimp for Doombuilder and you for playing this shit! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Final Doom Map # : MAP14 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 or so months. Editor(s) used : Doombuilder 2 Known Bugs : None I know of, but of course report em to me! May Not Run With... : Vanilla, but that's obvious. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors