CEv7

CEv7

Small map I made towards the beginning of 2016 in between THT maps. Makes heavy use of floor scrollers and other Boom effects to create dynamic traps that ch...

Filenames
cev7.wad
Size
741.29 KB
MD5
0cb201195dfbc7ae3cd7a7087c665a83
SHA-1
45170ac4297d3e63cfde7eb76a0ded1b363ef963
SHA-256
d43f69547d78522e170faab3edb5e8178c3de555b7992e1cf0a97b32d5e088e5
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
12
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom-compatible (-complevel 9)
Primary purpose         : Single play
===========================================================================
Title                   : CEv7
Filename                : CEv7.wad
Release date            : April 1, 2018
Author                  : Fonze
Email Address           : [redacted]
Other Files By Author   : Couple maps for THT: Threnody, 1 map each for 
                          Joy of Mapping 1-5, a map for ASS 32, Quester's 
                          Fest, Phrygia, Wekless Endangerment, a map for
                          Mutiny, and some other stuff.

Description             : Small map I made towards the beginning of 2016 
                          in between THT maps. Makes heavy use of 
                          floor scrollers and other Boom effects to create
                          dynamic traps that change a bit based on the 
                          player's actions.

Credits                 : Id, the Doom community, Bloodshedder and The 
                          Green Herring for maintaining the archives, Ling
                          and co. for keeping DW alive after AG shut down,
                          and Not Jabba for not being Jabba.

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No, just my normal Frankensteinery of textures
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Yes-ish; don't play
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Biscuits made from scratch the way Momma used to.
Build Time              : Month? Prolly more.
Editor(s) used          : DB2, GZDB, Slade3
May Not Run With        : Non-Boom-compatible ports
Tested With             : PrBoom-plus 2.5.1.4


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
11
Co-op Spawns
4